OHRRPGCE stable release (Hróðvitnir)Most of you cool kids at Slimesalad already know what is in the nightlyies, but guess what? That stuff is in the stable release now!The hróðvitnir stable release of the OHRRPGCE brings SDL2 as the default backend on (almost) all platforms, a lovely re-write gamepad handling, a global pool of NPC definitions to share between any map, and more bugfixes than you can shake a modestly sized stick at! This release also celebrates the completion of Fenrir Lunaris's Vikings of Midgard September 13, 2021, 3:25 pm by Bob the Hamster Updates: Things are slowly becoming un-brokenSubsequent to our sudden upgrade, we've lost a lot of functionality. Thank you for your patience as we go through an awkward transition.The game detail pages are back in order now. The ratings are unavailable still: although the data does exist, there's no interface for adding new ratings yet. Links to game detail pages from the old board should work again. The front page of the site is back in order as well, not that regular users are... June 10, 2021, 10:32 am by Mogri Upgrades in progressYou might have noticed that we are now on a different-looking forum. Please bear with me as we go through a rough transition.Help! I can't log in. You should be able to use your existing Slime Salad login on the new forums. If you can't log in, try clearing cache and cookies or logging in via an incognito browser window. Something looks wrong. The... June 7, 2021, 11:19 am by Mogri Upgrades in progress: Expect instabilityI am testing some upgrades, some of which may require rollbacks. I recommend against uploading games or writing high-effort posts in the next 24 hours, since they may disappear.June 3, 2021, 7:11 pm by Mogri OHRRPGCE (old) stable release (Gorgonzola)/Time for another stable release! We are once again attempting a release every three months, which means this one is a mere month late!Gorgonzola has more bug-fixes than features, but it's notable nonetheless :) Download links are here Highlights: * An impossible dream in the DOS days, transparency! Sprite and Map layer slices can have opacity and choice of three blending modes:... May 3, 2020, 5:18 am by TMC |
Featured Game Roller Toaster Cytoon by ArtimusBenaWinner of the 2023 RGC Contest!This is a hilarious de-make of Roller Coaster Tycoon with a healthy balance of ridiculousness and good game-play. Announcing a major Expansion! Version 2.0: SpaceJam INFINITE MAP: We've improved the physics, fixed the bugs (the ones that aren't funny), polished the interface, reticulated all the splines, even made the splashscreens juicily skippable... but most importantly say hello to the new FREE MAP mode: * Build in any direction, forever. There are no boundaries! * Start the railcar going forward or backward. * Set your own finishing line. * Name your ride. * Set up insane trick jumps (not easy!) * Use the new player spritetrail after every run to help you build the next bit of track. * Marvel as your toaster friend rotates with the track below and twirls in the air, giving you more options for sick landings. * Two new songs submitted by YOU... the fans :3 Grab a drink, grab a snack, and lose yourself for a while. We just hope you can take the heat from that a-hole artichoke... This game contains adult themes and occasional language. Highest-rated Game Devs Like Waffles by Bob the HamsterA falling block puzzle game about waffles.Sort of kind of a contestant in the <a href="http://www.slimesalad.com/forum/viewtop ... rt=0">2015 Random Collaboration Contest</a> Available for Android on Google Play: https://play.google.com/store/apps/deta ... ffles.free Code: Select all
Most-downloaded Game BABIES (vs) ROBOTS, and other Spoonweaver Tech Demos by SpoonweaverAll these games include their script files in basic .txt format and in .hs format. These script files can be used as learning tools or you may simply copy and paste them into your games as you see fit.Newest Game Stories of a rock by Arti"A brief review of history through the eyes of a rock."He wanted to make a more experimental and joyful game. I wanted to create a comforting experience, like listening to a good story. |
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