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FnrrfYgmSchnish
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Post by FnrrfYgmSchnish »

So I ended up randomly making a PILE of new monster sprites for my 8-bit graphics set. Mostly following Nathan Karr's monster design prompts for each day of October (Frankenstein's monster for "corpse," trilobite for "ancient," plesiosaur for "sea monster," harpy for... well, "harpy"... and so on) -- though I skipped a couple for various reasons, and ended up adding a few random ones that don't match any of the prompts here and there.

So now we've got some of the few "standard RPG monsters" that were missing from the original batch and its previous update, like wolves and goblins and a winged-type dragon... as well as an assortment of mythical creatures, and some random oddballs like a trilobite, thorny vine, Frankenstein's monster, and... floating mass of eyes? 😱

I'll be adding them to the wiki soon and to the 8-bit Graphics Set RPG file here at some point, along with a handful of other new sprites (probably walkabouts for at least some of these new additions.)
Attachments
8bit_newmonsters_large.png
8bit_newmonsters_large.png (56.92 KiB) Viewed 7777 times
8bit_newmonsters_medium.png
8bit_newmonsters_medium.png (17.13 KiB) Viewed 7780 times
8bit_newmonsters_small.png
8bit_newmonsters_small.png (9.09 KiB) Viewed 7780 times
Last edited by FnrrfYgmSchnish on Wed Nov 04, 2020 3:01 am, edited 1 time in total.
FYS:AHS -- Working on Yagziknian NPC walkabout sprites
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Nathan Karr
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Post by Nathan Karr »

Excellent work. You are doing a great service to the community.
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Bob the Hamster
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Post by Bob the Hamster »

Those look great!

AAAA! Killer carrot!
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BennyJackdaw
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Post by BennyJackdaw »

For some reason, that Cyclops makes me laugh. He kind of looks like a sumo wrestler, except he's about to throw a rock.
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Nathan Karr
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Post by Nathan Karr »

My personal favorites are the basic wolf and the kamaitachi.
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Ravancloak
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Post by Ravancloak »

ig I'll be active for once here and share some dream adventure graphics
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Drm_Adv0073.gif
Drm_Adv0073.gif (193.01 KiB) Viewed 7651 times
Have a flower! ^-^~* (she/her)
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Nathan Karr
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Post by Nathan Karr »

In-game text [spoiler]intentionally left blank[/spoiler]
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notext0004.gif
notext0004.gif (450.41 KiB) Viewed 7448 times
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RMZ
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Post by RMZ »

Ravan that screenshot looks super charming and cute.
Eonhetwo
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Post by Eonhetwo »

I thought I'd post this gif showing some of my new spritework for the sewer section in my game. I really like my new croc! I haven't gotten around to the MCs hurt or weak sprite yet.
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Some obligatory sewer combat
Some obligatory sewer combat
SewerCombat.gif (1.44 MiB) Viewed 7123 times
Just a vessel for dank memes
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Nathan Karr
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Post by Nathan Karr »

I had a sprite in Nathan's Quest from 2015 that I figured was good enough to deserve an entire spinoff game. Hopefully if I don't directly reference branded elements by name I can sell the nostalgia without [s]tortious interference[/s] frivolous litigation.

My dream gameplay for this would be to make a sort of screen-scrolling roguelite. Get an algorithm to assemble 16x10 rooms, choosing the color of the walkable tiles on layer 0 and applying the relevant random enemy formation set, placing blocks on layer 1, and scattering NPC instances around.
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Space men.
Space men.
bricklike0006.gif (183.61 KiB) Viewed 7117 times
Some general figures.
Some general figures.
bricklike0004.png (11.31 KiB) Viewed 7114 times
The tile set (as of now).
The tile set (as of now).
bricklike0003.png (2.52 KiB) Viewed 7117 times
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Bird
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Post by Bird »

I'd like to announce something. Here are my character sprites for free: https://rpg.hamsterrepublic.com/wiki-im ... gsbird.zip

Approximately 270 graphics. NPCs, main characters and enemies. They use the old, colourful master palette. They aren't the most polished ones. I have zero natural talent for drawing (all learned from copying, learning and trying it again), but for some reason, all these graphics are here now. It just happened.

Someone starting with the OHRRPGCE, who finds drawing disgusting because it takes that long, can make a whole game out of my sprites, as there are a lot.
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kylekrack
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Post by kylekrack »

That's a lot of graphics! You should post them on the Free Sprites page as well, so people looking on the resources page can find them https://rpg.hamsterrepublic.com/ohrrpgce/Free_Sprites

It always takes me a long time to draw sprites, so I like having lots of diverse placeholder assets, and these look great!
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Bird
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Post by Bird »

The page is a bit full. It loads too slow here.

Is it possible to upload a lot of files to the wiki together?
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Nathan Karr
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Post by Nathan Karr »

I've been doing a little work on two nice little projects. Here's some more stuff from the one consisting entirely of original art assets instead of borrowing from Fnrrf.
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Green treasure chests containing the Rat's Axe are one of my signatures.
Green treasure chests containing the Rat's Axe are one of my signatures.
Nathan Warrior0032.gif (329.57 KiB) Viewed 6874 times
I'm making the main character a little bit less of a direct self-insert. Changing his name, changing his decoration.
I'm making the main character a little bit less of a direct self-insert. Changing his name, changing his decoration.
Nathan Warrior0030.gif (359.76 KiB) Viewed 6874 times
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Feenicks
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Post by Feenicks »

Something for a cutscene.

Image

[SS doesn't want to preview this image when it's an attachment, for what is retroactively an obvious reason]
Last edited by Feenicks on Mon Apr 12, 2021 7:44 pm, edited 1 time in total.
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