Show off your graphics!

Make games! Discuss those games here.

Moderators: Bob the Hamster, marionline, SDHawk

User avatar
Bob the Hamster
Lord of the Slimes
Posts: 7658
Joined: Tue Oct 16, 2007 2:34 pm
Location: Hamster Republic (Ontario Enclave)
Contact:

Post by Bob the Hamster »

Okay, I love that style, it looks really cool. Nice work froginator!
TMC
Metal King Slime
Posts: 4308
Joined: Sun Apr 10, 2011 9:19 am

Post by TMC »

Wow! That's really well done, and an absolutely unique OHRRPGCE game. What a way to reappear -- yes, it's been a loooong time since you were seen! :)

It just so happens that one of the things at the top of my to-do list once we finally release the next stable version (Fufluns) is to implement 32-bit color backdrops, and also using backdrops as map layers. (Tilesets and sprites will be a lot trickier, however.) That'll really help you out.


There's also a lot of other great stuff posted here. guo is making a new game?? That's a pretty interesting art style.
Last edited by TMC on Wed Oct 02, 2019 10:38 pm, edited 1 time in total.
User avatar
Nathan Karr
Liquid Metal Slime
Posts: 1215
Joined: Fri Jan 25, 2008 3:51 am
Contact:

Post by Nathan Karr »

I commissioned Gaplan to draw some portrait sprites for Natalie, which will likely be used across multiple projects.
Attachments
done2.gif
done2.gif (21.3 KiB) Viewed 7121 times
Remeber: God made you special and he loves you very much. Bye!
User avatar
DWRL
Red Slime
Posts: 35
Joined: Wed Jan 15, 2020 2:26 am
Location: Germany
Contact:

Post by DWRL »

Character Creation screen:
(With some debug text shown)

Image
TMC
Metal King Slime
Posts: 4308
Joined: Sun Apr 10, 2011 9:19 am

Post by TMC »

Wow. Polished. (Still OHR, right?) So are your walkabouts and battle sprites going to be composed of pieces? How many pieces?
User avatar
DWRL
Red Slime
Posts: 35
Joined: Wed Jan 15, 2020 2:26 am
Location: Germany
Contact:

Post by DWRL »

Thanks :D

And yes, still OHR.
At the moment I have the base and hair layer, with clothes and weapon layer planned.
I am a bit unsure if I should include two cloth layers (say, upper and lower body), or one for accessoires (i.e. capes, shields, amulets), since every layer means I have to draw at least eight to sixteen new walkabouts :zombie:

Here is the menu in action, with the walkabout running around a bit thereafter (no clothes layer, so, warning, pixel nudity XD)

https://dwrl.de/misc/m.mp4
User avatar
Arti
Red Slime
Posts: 71
Joined: Sun Mar 08, 2020 8:13 pm
Location: The Earth

Post by Arti »

Maybe it's late but I also wanted to post a picture.
Attachments
Sunnmoon0000.png
Sunnmoon0000.png (3.94 KiB) Viewed 5288 times
Arti
User avatar
Bob the Hamster
Lord of the Slimes
Posts: 7658
Joined: Tue Oct 16, 2007 2:34 pm
Location: Hamster Republic (Ontario Enclave)
Contact:

Post by Bob the Hamster »

This picture is good.
User avatar
Spoonweaver
Liquid Metal King Slime
Posts: 6461
Joined: Mon Dec 08, 2008 7:07 am
Contact:

Post by Spoonweaver »

Side Project!~

RPG with brawler perspective
...though it does have me thinking of making a scripted brawler engine for the ohr


edit :: ok it's a brawler
Attachments
Chill Bro0008.gif
Chill Bro0008.gif (91.52 KiB) Viewed 5053 times
Chill Bro0005.gif
Chill Bro0005.gif (96.29 KiB) Viewed 5058 times
Last edited by Spoonweaver on Thu Jul 16, 2020 4:43 pm, edited 3 times in total.
User avatar
The Wobbler
A Scrambled Egg
Posts: 2817
Joined: Mon Oct 15, 2007 8:36 pm
Location: Underwater
Contact:

Post by The Wobbler »

Spoonweaver wrote:Side Project!~

RPG with brawler perspective
...though it does have me thinking of making a scripted brawler engine for the ohr


edit :: ok it's a brawler
This rules
User avatar
Rue
Slime Knight
Posts: 135
Joined: Sun Dec 09, 2007 4:01 am
Location: Bellevue, WA
Contact:

Post by Rue »

There best be a turkey or a cheese burger in that trash can soon, or I'm going to lose it.
User avatar
Spoonweaver
Liquid Metal King Slime
Posts: 6461
Joined: Mon Dec 08, 2008 7:07 am
Contact:

Post by Spoonweaver »

Rue wrote:There best be a turkey or a cheese burger in that trash can soon, or I'm going to lose it.
Granted


I guess I'm hyping at this point and not showing off graphics...
hmm this all started with my idea for this brawler perspective...
Attachments
Chill Bro0011.gif
Chill Bro0011.gif (77.16 KiB) Viewed 5042 times
Last edited by Spoonweaver on Thu Jul 16, 2020 8:58 pm, edited 1 time in total.
User avatar
Nathan Karr
Liquid Metal Slime
Posts: 1215
Joined: Fri Jan 25, 2008 3:51 am
Contact:

Post by Nathan Karr »

I decided the raccoon sprite I made for Maces Wild back in 2009 wasn't at all up to snuff...so I copied the head and tail off of Fnrrf's were-raccoon and pasted them into a small enemy graphic, altered the mouth and eyes a bit to make it look more wild, then drew a torso and limbs on it.

After going through the palettes I'd already made for TutOHRial, one of them really stood out. It's not exactly on-model but it's about as close as Natalie is in this game!
Attachments
TutOHRial0014.png
TutOHRial0014.png (3.53 KiB) Viewed 4939 times
Remeber: God made you special and he loves you very much. Bye!
User avatar
guo
Metal Slime
Posts: 749
Joined: Fri Dec 04, 2009 9:12 pm

Post by guo »

https://i.imgur.com/nRDRfp5.mp4

Just a little bit of what I'm working on atm.
vvight.wordpress.com
User avatar
Mogri
Super Slime
Posts: 4668
Joined: Mon Oct 15, 2007 6:38 pm
Location: Austin, TX
Contact:

Post by Mogri »

I like the GBA aesthetic!
Post Reply