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Metal Slime
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 PostFri Feb 18, 2011 9:40 pm
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i decided to upload the enemies from my half-abandoned game, Dungeon Divers. i DO plan on getting back to this game, once i am finished with Final Dragon Legacy. anyway, here we go.

Buzzfly
Firefly
Sneaker
Cave Jelly
Spore Weed
Mushman
Goblin
Witch
Giganto Jelly

the jelly monsters remind me of Yoshi's Island.
Slime Knight
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 PostSun Feb 20, 2011 2:59 am
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Sneaker has a bandit mask and I think Giganto Jelly is amazing.
Metal Slime
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 PostSun Feb 20, 2011 3:23 pm
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Voltire wrote:
Sneaker has a bandit mask and I think Giganto Jelly is amazing.


thanks! i noticed i forgot sneaker's shadow, though. as for the jelly... you'd be surprised what you can do with the oval tool.
Liquid Metal King Slime
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 PostSun Feb 20, 2011 5:41 pm
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I second the A+.
Liquid Metal Slime
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 PostWed Mar 02, 2011 11:53 pm
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James Paige wrote:
I want to encourage anybody who is working on enemy sprites to record Youtube videos of themselves working on sprites. I think it would be a fantastic learning tool for people to be able to watch sprites emerging pixel-by-pixel.)

I, um... I tried! I really did! Something went pretty terribly wrong, and, well...

Eh, you didn't miss much. It was pretty much me drawing in Photoshop and adjusting the settings so that I could export a 16-color bitmap. Here's how it turned up in custom. Still needs polishing since I didn't add much of any shading. I'll try recording something else and do it entirely in GraphicsGale.
Liquid Metal King Slime
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 PostThu Mar 03, 2011 12:21 am
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My god that was a scary video.
Liquid Metal King Slime
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 PostThu Mar 03, 2011 12:48 am
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Baconlabs wrote:

I, um... I tried! I really did! Something went pretty terribly wrong, and, well...


What did you use to record the video? Does the video look okay when you view the original file you uploaded to youtube? I am wondering if you maybe used a file format that youtube doesn't fully support. I have a similar problem whenever I try to upload ogg theora videos, so I have to re-encode them into a different format first before I upload.
Liquid Metal Slime
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 PostThu Mar 03, 2011 1:11 am
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I used CamStudio for the screen capture, I've done it before in my reviews for Skyfall and Apophenia. Only difference is I omitted audio, since it was originally an hour-long recording. (For one enemy sprite?! Now I know I was on the wrong track! I shouldn't bother with prettying things up with Photoshop for a basic run o' the mill sprite)

... The rest of the video, aside from the first 30 seconds, was intact, but I'm not satisfied with it. The intent was to display pixel art techniques, right? All I did was draw, and there's nothing informative about that. Tomorrow Eventually I'm going to try again with a different sprite in GraphicsGale.
Metal Slime
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 PostSat Mar 05, 2011 8:03 pm
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I just want to show a battle sprite, too. Smile
It's a small snake with wings.
Slime Knight
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 PostSat Mar 05, 2011 8:25 pm
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Not too bad, but what type/style of a game are you going for? Have you just starting making this game, if this is part of one?

And if you want suggestions, I think anyone will be happy to help.
Metal Slime
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 PostSat Mar 05, 2011 8:57 pm
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Thank you. Smile

I'm making a game about a wold full of magical creatures/monsters and two humans that have to find a way home.
I planned it as a 'normal' rpg, so you can make it in OHR without having to use to much plotscripting. ^^" Because plot scripting is still diffcult.

This sprite was part of it, but i decided not to use it in the game.
Metal Slime
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 PostSun Mar 06, 2011 12:17 am
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OMG wutz this now!?!?!?!


Hey, I just met you, and this is crazy... So here's some lunchmeat... Sandwich, maybe?
Slime Knight
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 PostSun Mar 06, 2011 1:27 am
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Have a look-see, Johnson:

http://www.slimesalad.com/forum/viewtopic.php?t=3686

Sorry, but Shakey's are more amazing.
Slime Knight
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Ha, ha! 
 PostThu Mar 17, 2011 3:31 am
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A dragon from my game for the fangame contest!



Well?
Liquid Metal Slime
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 PostThu Mar 17, 2011 5:50 am
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I'll give it this: It looks like a dragon.
NO EAT
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