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Metal King Slime
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 PostFri Apr 19, 2019 5:39 am
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Huh, very spiffy!
Being from the third world, I reserve the right to speak in the third person.

Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Liquid Metal Slime
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 PostFri Apr 19, 2019 6:31 am
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Nathan Warrior0005.gif
Nathan Warrior0004.gif
Removed the OHRodents tilesets I had as a placeholder and went with something more thematically appropriate.
In the past, I apologized when I was in the right because I was afraid of peer pressure. For this, I apologize.

I must be cruel, but to be kind; that bad may begin, and worse be left behind.
-Prince Hamlet of Denmark
Liquid Metal Slime
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 PostSun Apr 21, 2019 7:11 am
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Awesome! Something bothers me about your water animation though. I think it's that there's two separate animations going on that are mirror images of each other and pulling the eye in different directions. I think it might look better if you just used on version of the animation throughout.
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
⍠ C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
Liquid Metal Slime
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 PostSun Apr 21, 2019 7:13 am
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Screen Shot 2019-04-21 at 4.02.50 PM.png
Screen Shot 2019-04-21 at 4.02.59 PM.png
Screen Shot 2019-04-21 at 4.03.07 PM.png
Screen Shot 2019-04-21 at 4.03.21 PM.png
Finished interiors...
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
⍠ C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
Liquid Metal King Slime
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 PostSun Apr 21, 2019 9:47 pm
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Looking great, sheamkennedy
Liquid Metal Slime
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 PostFri Apr 26, 2019 5:06 pm
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Nathan Warrior0012.png
Keeping track of the weapon being held in the right hand. The original had no spear at all.
Nathan Warrior0009.png
I am reusing and modifying a sprite I used back in 2004 in my new game. I'm better at pixel art now than I was then, but this sprite was already like 80% good (at least for my standards).

So the main difference in terms of my skill, at least for walkabout-sized things aping the GBC Dragon Warrior games in style, is more one of realizing not every piece of a sprite needs a thick outline all the way around it and taking a little extra time for extra details.
In the past, I apologized when I was in the right because I was afraid of peer pressure. For this, I apologize.

I must be cruel, but to be kind; that bad may begin, and worse be left behind.
-Prince Hamlet of Denmark
Metal Slime
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 PostWed May 01, 2019 11:02 am
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Just showing off a little here V
To friends long gone, and those I've yet to meet - thank you.
Liquid Metal Slime
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 PostWed May 01, 2019 6:11 pm
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Fenrir-Lunaris wrote:


Just showing off a little here V


The paint lines in the intersection look less like what I'm used to in the updated version. You get lines all the way through the intersections where you live?

It's definitely a straight visual upgrade overall.
In the past, I apologized when I was in the right because I was afraid of peer pressure. For this, I apologize.

I must be cruel, but to be kind; that bad may begin, and worse be left behind.
-Prince Hamlet of Denmark
Metal Slime
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 PostThu May 02, 2019 8:49 am
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Helheim.png
Okay NOW the place looks like OHR-Detroit
Viking backdrop13a.png
The final dungeon...
Portal.png
Into darkness...
Further refinements!
To friends long gone, and those I've yet to meet - thank you.
Super Slime
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 PostThu May 02, 2019 3:15 pm
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Very nice! Are any of these backgrounds animated?
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Metal King Slime
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 PostFri May 03, 2019 2:43 am
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Mogri wrote:
Very nice! Are any of these backgrounds animated?


Even if they're not, still pretty spiffy. But yeah, would look amazingly cool animated.
Being from the third world, I reserve the right to speak in the third person.

Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Metal Slime
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 PostFri May 03, 2019 11:48 am
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Viking0041.gif
Olaf is the funniest character, even ten years later.
Despite their being clearly inspired by a certain freemium mobile game, none of the backdrops are animated. The game's final battle backdrop however IS planned to be animated in some manner, so there's always that to look forward to!

...on a slightly related note (that should probably go in the hype your game thread), I just spent 8 hours adding in no less than NINE cutscenes in the game's final dungeon which serve no other purpose than to clear up a bunch of plot holes. I think this is a much better alternative than forcing a player to sit through a bunch of huge unskippable walls of text before a battle.
To friends long gone, and those I've yet to meet - thank you.
Metal Slime
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 PostMon May 06, 2019 12:17 pm
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Viking0044.png
Nothing's changed here. Nope! Nothing at all!
Apollo.png
Clearly this is fake. Everyone knows Midgard is flat!
Arena.png
A place where blood is spilled to appease the gods!
Viking backdrop19.png
Under de see
Made great progress this weekend by chipping away at some of the more unique backgrounds in Vikings.
To friends long gone, and those I've yet to meet - thank you.
Metal Slime
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 PostMon May 13, 2019 12:16 pm
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I love seeing how everyone's improved! Also gives me incentive to do the same.

Great work all! Keep it up!
"One can never improve enough nor should one stop trying to improve."
Liquid Metal King Slime
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 PostMon Jun 03, 2019 8:28 pm
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dinosaur head.png
It took me a few tries to get this dinosaur head looking the way I wanted it to.
Notice the different dithering techniques.
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