Show off your graphics!

Make games! Discuss those games here.

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guo
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Post by guo »

Unmistakably mammothstuds. That battle bg is very cool.
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BMR
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Post by BMR »

So I was feeling silly, so I did some more messing around in Blender:

Image

Using Vikings tiles. Definitely not perfect, but was mostly just 15 minutes of work or so, just to see what it might look like.
Last edited by BMR on Mon Feb 04, 2019 2:51 pm, edited 1 time in total.
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Using Editor version wip 20170527 gfx_sdl+fb music_sdl
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Bob the Hamster
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Post by Bob the Hamster »

That is so cool!
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Mammothstuds
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Post by Mammothstuds »

guo wrote:Unmistakably mammothstuds. That battle bg is very cool.
Haha, thank you!

Also, BMR, that's tight as hell ngl
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kylekrack
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Post by kylekrack »

@BMR, that's awesome! I figured out how to get Unity to render pixel art correctly and had a lot of success too. If you ever want to put your work into that engine, I can send you the resources that led me to this product: https://www.youtube.com/watch?v=5Bvl8sKqJSI.
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Spoonweaver
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Post by Spoonweaver »

Reminds me of when I put OHR graphics into minecraft
Made some nice battle backgrounds with it.
TMC
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Post by TMC »

Reminds me of when I put minecraft graphics (and maps) into OHR.
(I'd still like to release an improved version of Blockworks someday)
Those VoM billboard sprite trees work surprisingly well in a 3D environment; usually billboarding just looks bad.

Nathan: a couple of those games, Heavenly Dreamers and Star Cops, seem really obscure! Any reason you picked them... you played them long ago and still remember they had rodents?
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Nathan Karr
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Post by Nathan Karr »

TMC wrote:Nathan: a couple of those games, Heavenly Dreamers and Star Cops, seem really obscure! Any reason you picked them... you played them long ago and still remember they had rodents?
Heavenly Dreamers because I was friends with its author (Jude the Rat) in another online community for a few years before the OHRRPGCE came up.

Star Cops because I kept scrolling past and ignoring it on the Castle Paradox gamelist but its screenshot showed a mouse in a police uniform standing around in heaven so I was curious about the game's content and downloaded it a couple years ago.
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TheLordThyGod
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Post by TheLordThyGod »

Working on graphics for Pilgrimage, trying to inch closer to a new basline.
Attachments
Village (current state)
Village (current state)
Pilgrimage0059.gif (3.21 MiB) Viewed 4240 times
Shops (current state)
Shops (current state)
Pilgrimage0064.gif (4.54 MiB) Viewed 4240 times
Act I Dungeons (current state)
Act I Dungeons (current state)
Pilgrimage0065.gif (1.83 MiB) Viewed 4240 times
Earliest GIF of Pilgrimage from summer 2018 (for reference)
Earliest GIF of Pilgrimage from summer 2018 (for reference)
pilgrimage0047_846.gif (4.43 MiB) Viewed 4240 times
Pilgrimage (alpha) from December 2018 (for reference)
Pilgrimage (alpha) from December 2018 (for reference)
pilgrimage0004.gif (3.97 MiB) Viewed 4240 times
...spake The Lord Thy God.
ArtimusBena
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Post by ArtimusBena »

Hey man, you made some giant leaps in graphics! Good job, seriously. Some of those screens look a bit like Pokemon, and that is no insult. Top notch work.

You even do things the way I've learned most people should do things, which is to just DO, and improve later. So... you're better than me as well.
Last edited by ArtimusBena on Sat Feb 23, 2019 10:26 am, edited 1 time in total.
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Post by ArtimusBena »

Working on a new hero sprite. Just the legs for now.

Image
Last edited by ArtimusBena on Mon Mar 18, 2019 1:21 am, edited 1 time in total.
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TheLordThyGod
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Post by TheLordThyGod »

ArtimusBena wrote:Working on a new hero sprite. Just the legs for now.

Image
Dig it! Is that for a particular game?

And yes, my philosophy is that before there can be a polished game there must first be an unpolished game. I try to fix bugs as I go to maintain something close to complete functionality, and then make improvements later. I’m currently working on a music project, but after that I’ll be back working on Pilgrimage again.
...spake The Lord Thy God.
ArtimusBena
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Post by ArtimusBena »

Yessir, it is! TMC and I picked up an old project of ours where you'll get to sneak around in a sprawling island stronghold
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TheLordThyGod
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Post by TheLordThyGod »

ArtimusBena wrote:Yessir, it is! TMC and I picked up an old project of ours where you'll get to sneak around in a sprawling island stronghold
Nice!!
...spake The Lord Thy God.
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sheamkennedy
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Post by sheamkennedy »

TMC requested I share this here as well. It's a short speed-drawing thing I did using photoshop for my park map.

[yt]30U_G98olqA[/yt]
Last edited by sheamkennedy on Fri Apr 19, 2019 1:13 am, edited 1 time in total.
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
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