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alter NPC bug 
 PostSat Aug 29, 2020 11:22 pm
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When I used "alter NPC" in a plotscript to change the pushability of an NPC, I found that setting pushability to "Horizontal" makes npc's push vertically, and setting it to "vertical" makes the npc push only horizontally.
Does this happen with anyone else?
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Slime Knight
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 PostSun Aug 30, 2020 5:51 am
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It does indeed! Bug confirmed on Gorgonzola stable.
Metal King Slime
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 PostSun Aug 30, 2020 9:37 am
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Well, oops. Thanks for reporting that.
I guess we'll swap those constants around to the right way. Existing games won't be affected, but if you recompile/import your scripts they'll act differently. So if you write NPCpush:horizontal because you want vertical pushability then make sure to change your script when you upgrade to a nightly/the next release.
 
 PostThu Sep 03, 2020 10:00 pm
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Ok, Good to know. Thanks.
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