Let's talk business now. There were a couple of commercial OHRRPGCE games. However sometimes the connection to the engine behind the game is missing, and the OHR would profit from that.
C.Kane (Super Walrus Games)
Macabre (Meatballsub)
Kaiju Big Battel Fighto Fanatasy (Super Walrus Games)
Alien Squatter (Willy Elektrix)
Xoo: Xeno Xafari (Willy Elektrix)
Fat Frog RPG
Also:
Surfasaurus (Red Triangle Games)
Mr. Triangles Adventure (Red Triangle Games)
I'd like to put them in a list on the wiki like a showcase. Which games am I missing? Also, which game was the most successful on the market?
List of commercial OHR games
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List of commercial OHR games
Last edited by Bird on Sun Aug 09, 2020 6:20 pm, edited 1 time in total.
To complete the list of non-free OHRRPGCE games on Steam:
https://store.steampowered.com/app/5746 ... Adventure/
https://store.steampowered.com/app/584860/Surfasaurus/
There are also games that haven't been released yet but are far along: Walthros Renewal, Axe Cop, Mr Triangle's Maze, and maybe Tim-Tim 2?
https://store.steampowered.com/app/5746 ... Adventure/
https://store.steampowered.com/app/584860/Surfasaurus/
There are also games that haven't been released yet but are far along: Walthros Renewal, Axe Cop, Mr Triangle's Maze, and maybe Tim-Tim 2?
Last edited by TMC on Sat Aug 08, 2020 2:30 pm, edited 2 times in total.
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One more game rejected!Spoonweaver wrote:I noticed Macabre is no longer for sale on Steam.
Last edited by Idontknow on Sun Aug 09, 2020 12:36 am, edited 4 times in total.
Working as intended!
Yes, MBS told me a few months ago that he took it down off Steam, because it didn't work out as he hoped. He's actually working on a revamped version, and has touched up or redrawn a lot of graphics, but isn't planning to put it on Steam again.
Looking back at that conversation reminds me that I really really need to add full controller support, and soon.Meatballsub wrote:Biggest mistake I made was bundles. If I could take that back I would - they are a trap. And I'll never do it again. I'd much prefer a handful of sales a month if it means I make 1000% more of a return.
I imagine that most games get bombarded by requests when they are first released. The companies will give you a lump sum for X amount of keys, but users end up paying pennies for the product. It's so dumb in retrospect - why I (or anyone) would ever do it is beyond me now
Last edited by TMC on Sun Aug 09, 2020 1:08 am, edited 3 times in total.
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And probably achievements synchronization. Not sure how that would even work on the OHR, but Steam players demand it, and games made on the OHR have a hard time in the shark pool without it.TMC wrote:Looking back at that conversation reminds me that I really really need to add full controller support, and soon.
For the record, and on topic, I'd put a price tag on Entrepreneur: The Beginning once I strip out all of the stuff I don't have rights to and have a product that a larger audience would want to play. Not sure when that'll be.
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TMC, what would be different controller wise than what is already set up?
http://www.redtrianglegames.com
RMZ#4181
RMZ#4181