Is it a game yet? What kind of design archetype do you prefer?
Forget the hamster shtick. Classic, SERIOUS Metroidvania. Blood and demons.
Quirky goofball hamster-themed explore-em up is OK. My republic 'tis of thee~
Why not retro/arcade-style action? Timeless and simple fun.
This is an RPG engine what are you doing get out of there ITS GONNA BLOW
Look, just learn Godot at this point...
There is no point. I have seen. Only darkness awaits us.
Well, it's good practice at any rate. Keep on truckin'!
Good for nothing. GET A JOB YOU BUM
You'll only break my heart again, you shameless cad. Stop promising visions of games you have no intent of following through with.
Total Votes: 13
Bob the Hamster wrote:
Yay! I am happy to see the code being put to good use
you mean it wasn't already?
EDIT: Interesting, er... methods you have :P
"Fantasy abandoned by reason produces impossible monsters:
united with reason, is the mother of the arts and the origin of their marvels."