Walthros: Renewal - Now available
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- SwordPlay
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Re: Walthros: Renewal
born to die is a banger album. don't tell anyone i said that
"Imagination. Life is your creation."
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Re: Walthros: Renewal
Some more looks at those nerds who make worlds
It's an all-time great
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- polkakitty
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Re: Walthros: Renewal
I love the idea of each of the developers having different things in their workspaces, which reflect their personalities and interests. I suppose that kind of what might be called "environmental characterization" has been a recurring theme throughout Walthros: Renewal, but it really shows that you've put a lot of care into developing the setting and the characters, and it's the kind of device I think more game designers should use. Being able to interact with the environment opens up all kinds of possibilities for characterization.
"It was right through those trees; I'm not insane
That's where the fin tried to drag me in
Don't look at me, look at where I'm pointing
Close your eyes, see what I see, Canajoharie..."
-- They Might Be Giants
That's where the fin tried to drag me in
Don't look at me, look at where I'm pointing
Close your eyes, see what I see, Canajoharie..."
-- They Might Be Giants
Re: Walthros: Renewal
Wrestling? Ouch, that's cheating!
Well it's not really so easy to identify that NPC as your cameo unless there's more to it.
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Re: Walthros: Renewal
My cameo character gets involved in the plot but not as a major character. Gets a bio, though.
Thanks for this!polkakitty wrote: ↑Sun May 01, 2022 8:00 am I love the idea of each of the developers having different things in their workspaces, which reflect their personalities and interests. I suppose that kind of what might be called "environmental characterization" has been a recurring theme throughout Walthros: Renewal, but it really shows that you've put a lot of care into developing the setting and the characters, and it's the kind of device I think more game designers should use. Being able to interact with the environment opens up all kinds of possibilities for characterization.
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Re: Walthros: Renewal
Ah, so the boss is Woo! I meant to ask.
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Re: Walthros: Renewal
Giving the player a little more freedom in chapter 2. Originally players would experience Salom's story, then Sam's, then Bob's, but now the three can be played in whichever order you like.
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Re: Walthros: Renewal
Return of [̲̅R][̲̅O][̲̅B][̲̅E][̲̅R][̲̅T] and here's Woo
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Re: Walthros: Renewal
That weird feeling when you walk into a room and it's full of life sized statues of you and all your friends
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- Ghost's Towns players might know what this means
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- The Wobbler
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Re: Walthros: Renewal
I'm going to say publicly that I'm committing to finishing this game by the end of the summer. It's not going to be easy but I've got to do this.
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- A major area is now complete! Everything's balanced and tested. Just a little more left before we get back to Bob.
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- The Wobbler
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Re: Walthros: Renewal
Into a new world
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- The ol' can of worms, only it's a giant space rock
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- The Wobbler
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Re: Walthros: Renewal
Some game dev stats for current and previous game:
Kaiju Big Battel (complete) vs. Walthros Renewal (2/3 done):
Text boxes:
KBB - 5055
WR - 4375
NPC Sprites:
KBB - 695
WR - 666
Tile Sets:
KBB - 94
WR - 99
Items:
KBB - 256
WR - 244
Songs:
KBB - 54
WR - 42
Right now Walthros is around 11 hours long if you know where to go. Probably going to be close to 20 total for regular players when the game's finished. Kaiju was about 12-16 total.
Kaiju Big Battel (complete) vs. Walthros Renewal (2/3 done):
Text boxes:
KBB - 5055
WR - 4375
NPC Sprites:
KBB - 695
WR - 666
Tile Sets:
KBB - 94
WR - 99
Items:
KBB - 256
WR - 244
Songs:
KBB - 54
WR - 42
Right now Walthros is around 11 hours long if you know where to go. Probably going to be close to 20 total for regular players when the game's finished. Kaiju was about 12-16 total.
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Re: Walthros: Renewal
I love writing flavor text. Earlier in the game, Bob can explore Hank's room and give his opinions on all the stuff there. Later, you can visit it again as Hank to see his perspective.
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Re: Walthros: Renewal
How much more do you have to do to get the game out by the end of summer? Would hate to see you rush to finish and compromise any of the quality you've been putting in. Game is looking great and continues to look like your dream project.
http://www.redtrianglegames.com
RMZ#4181
RMZ#4181