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A Scrambled Egg
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 PostFri May 08, 2020 10:22 pm
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FrogToad.PNG
Y'all like REFERENCES?
Thanks. Filling out this town with more NPCs now and then there's one mini dungeon to finish before this month's demo.
Super Walrus Land: Mouth Words Edition
Red Slime
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 PostSat May 09, 2020 7:16 am
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Is that a gosh dang Frog and Toad reference? I still have the treasury, it's honestly still one of my favorite all-time books.

And I started playing the demo by the way. It looks and plays great so far. I especially love how lived in and much more alive Beta City feels now. More RPGs should have towns with apartment buildings, there's just a strange, cozy charm to them.

Really hyped for this, even more so since the original Walthros is what introduced me to the OHRRPGCE and its community in the first place.
https://asteroids-keeper.itch.io/
A Scrambled Egg
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 PostSun May 10, 2020 10:41 pm
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WobbleRider.PNG
New monster type for the new dungeon
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Mapping is complete for the last area before the new demo's released! Just need to write a couple cutscenes and build the boss.
Room.PNG
Leigh and Suwanee's apartment, the final room I'm designing for Bayswater Village. Next up: A spooky mini dungeon. Once that's done the new demo will be released!
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Working on a sprite set of Leigh. She's Suwanee's roommate and a terrible slob. One of those "Based on someone I know in real life" characters.
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Eat fresh vegetables to boost your stats in battle!
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Late in the game players will access a cooking minigame with matches throughout the world. Up until then, some of the restaurants you come across will be getting hyped.
Thanks, I hope it lives up to expectations! I'm trying hard to make the world feel as lived-in as possible, with people having ordinary problems that take up more time than any global threat.
Super Walrus Land: Mouth Words Edition
A Scrambled Egg
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 PostMon May 25, 2020 3:13 pm
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DigSites.png
Walthros History: Here's a look at the same location in the upcoming game and in the cancelled 2008 remake, contrasted with a similar location in the original 2002 version.
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Walthros History: Here are some of the character graphics from the original game, an unreleased 2008 remake, and the current game, Walthros: Renewal. Everyone gained a lot of weight in the new game.
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While testers are checking out the demo, I'm working on some new monsters for the next zone.
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A hidden boss monster that just wants to have a good time.
The May demo is complete and off to play testers! Once they've had a week to play it it will be uploaded for everyone to check out.
Super Walrus Land: Mouth Words Edition
Metal King Slime
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 PostThu May 28, 2020 2:28 pm
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Cooking minigame! Damn, I should have seen that one coming.
And it seems a sensible idea to be building the player up to the minigame for a while instead of introducing it early, when it could be more of a distraction from the core.
It all looks great.

A new demo! How many demos are you planning on? Seems like you've got time for a lot more if the release is so far away and you're putting them out pretty regularly.

I wishlisted it on Steam. You didn't ask people here to? (Saw it on twitter.)
A Scrambled Egg
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 PostThu May 28, 2020 5:01 pm
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This will be the final public demo, aside from bug fixes players might find. I wanted enough of the game out there for players to get a taste of just about all of its systems, and this covers a good amount of the first of four chapters.

Cooking game will be available to players once they get an airship, so not until later in the game, and it will give them reasons to revisit all the old towns (each major town is host to a different round of the competition.)
Super Walrus Land: Mouth Words Edition
Metal King Slime
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 PostFri May 29, 2020 10:40 am
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Ah, makes sense. I had actually forgotten that that's how demos work in the real world. Or that you're selling this, apparently.

And you have to collect your own ingredients around the world?
A Scrambled Egg
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 PostFri May 29, 2020 4:34 pm
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walthrosrenewal0010.gif
Testing some code for an upcoming area - Bob gets sweaty and tired as he gets closer to lava.
Food's a big part of the game's world:

-Healing items are food.
-You gain XP by going to dinner with friends.
-Burpin' Bros is food driven.
-Cooking Minigame.
-One of the Friend Quests involves finding special ingredients for a lady who runs a restaurant, she makes you test dishes to sample when you find them that permanently boost Bob's stats.

My idea for the cooking minigame is that players will have full access to all the ingredients needed, but they'll also be able to find/unlock additional items to get a boost.
Super Walrus Land: Mouth Words Edition
Liquid Metal Slime
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 PostFri May 29, 2020 9:14 pm
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Wow that looks really good! Does the heat affect gameplay at all, like affecting battle stats or something? Or is it purely cosmetic? Either way, it's a good touch.
Ps. I love my wife
A Scrambled Egg
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 PostSat May 30, 2020 6:38 pm
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Thanks! Some areas will be too hot to get through so players will have to find alternate routes or a way to drain the lava.
Super Walrus Land: Mouth Words Edition
Metal King Slime
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 PostSun May 31, 2020 10:04 am
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Ha, that actually looks kind of disturbing -- an accurate depiction entering a lava-filled chamber. The non-realism of every other game has always stood out to me/broke immersion.
But it would be surprising if it had no effect on you, if it was possible to fight battles in such an area.
A Scrambled Egg
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 PostThu Jun 04, 2020 3:19 pm
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Latest demo is available here, on Steam, and on Itchio!

Steam
Itch.io
Slime Salad

What's New:

-Added Retry option when you’re defeated in battle.
-Added Continue option to title screen to load last autosave.
-Added additional secret treasures to find on the World Map.
-Balance adjustment: KO’d heroes now recover 1 HP after battle in Normal Mode.
-Completed Bayswater Village zone.
-Completed optional dungeon (Grounded Ship).
-Added Bayswater side quests.
-Added Dinner with Friends scene to Bayswater.
-Fixed animations on some healing items.
-Fixed a bug with Salom’s Flip Flop attack.
-Adjusted costs of weapon upgrades.
-Adjusted cost of Salom’s multi-hit attacks.
-Added limited visibility to Alpha City Ruins.
-Added transparency effects throughout game.
-Added Burpin Bros arcade machine to Bayswater (In final version this will be moved to Flopsberg)
-Expanded hero bios and bestiary.
-Updated some hero and NPC graphics.
-Fixed uncommon glitch during Blue Shrine emergence scene.
-Fixed a visual glitch with Bunny Soda revive item.
Super Walrus Land: Mouth Words Edition
A Scrambled Egg
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 PostFri Jun 05, 2020 9:17 pm
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Bunny.PNG
Bad Bunnies
Rabbit.PNG
I'm redrawing all of the game's rabbit sprites to make them fatter and taller.
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Work in progress: A punk toad wearing colorful nostril makeup.
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My daughter drew some monsters for me, I'm going to include them in the game. Here's #1.
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Salom in space?? Working on sprites for Walthrosian Seals wearing hazard gear as they work to contain a spreading lava flow.
On to some new places
Super Walrus Land: Mouth Words Edition
Liquid Metal King Slime
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 PostFri Jun 12, 2020 8:19 pm
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I love the daughter included monster.
Made my day!
Chemical Slime
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 PostSat Jun 13, 2020 5:34 am
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kids got talent
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