Walthros: Renewal - Now available
Moderators: Bob the Hamster, marionline, SDHawk
- The Wobbler
- A Scrambled Egg
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- The Wobbler
- A Scrambled Egg
- Posts: 2817
- Joined: Mon Oct 15, 2007 8:36 pm
- Location: Underwater
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- The Wobbler
- A Scrambled Egg
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- Joined: Mon Oct 15, 2007 8:36 pm
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- The Wobbler
- A Scrambled Egg
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Thanks!
If all goes according to plan, the free Walthros: Renewal demo will be available on 2/2!
If all goes according to plan, the free Walthros: Renewal demo will be available on 2/2!
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- A museum full of things from other games I've made. The three on display here are probably familiar to a few of you! A little tacky maybe, but less so than cameos from a dozen unrelated indie games.
- Museum.png (22.45 KiB) Viewed 13333 times
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- SalomHype.png (17.88 KiB) Viewed 13360 times
Last edited by The Wobbler on Mon Jan 13, 2020 8:39 pm, edited 1 time in total.
- The Wobbler
- A Scrambled Egg
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Just about done with the demo content. Need to balance one more boss, put together the post-boss cutscene, and add one more battle backdrop.
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- When you're trying to retrieve a wizard orb and something gross falls out of the ceiling and attacks you
- BookYuk.png (24.76 KiB) Viewed 13330 times
- The Wobbler
- A Scrambled Egg
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- The Wobbler
- A Scrambled Egg
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Just working on a couple more fun bonuses to see if I can get them done in time for the 2/2 demo launch. You can buy and watch movies in-game, so I'm building an environment for The Mr. Pepper Show.
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- Mini game time! Using scripts written by James, this arcade game appeared previously in the Kaiju game with a different visual style.
- Walthros20190048.gif (1.36 MiB) Viewed 13238 times
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- Walthros20190026.gif (2.83 MiB) Viewed 13270 times
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- EPEOL_zX0AEgUxu.png (16.05 KiB) Viewed 13278 times
Last edited by The Wobbler on Thu Jan 30, 2020 2:29 pm, edited 2 times in total.
- The Wobbler
- A Scrambled Egg
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The demo is now live! Get it here or on Itch.io:
https://www.slimesalad.com/forum/viewto ... 421#136421
https://super-walrus-games.itch.io/walthros-renewal
https://www.slimesalad.com/forum/viewto ... 421#136421
https://super-walrus-games.itch.io/walthros-renewal
Gasp! I forgot to mark my calender!
Wow... the game doesn't start at all the way I expected. Very cinematic.
Well, it's 2am, but I had to play through the intro. This is great. Though I like the dig site even better, tone- and graphics-wise. Especially those NPCs, the NPCs are totally going to make this game.
Interesting that you went with a slow walk cycle but a relatively fast walk speed. I have to get used to this after after so many years of OHR games being the same.
Bug reports:
(I notice that the summons don't move fully off the screen before disappearing, I've got to fix that)
I notice that if you try using the mouse on the ESC menu, in some situations you walk around the map without seeing what you're doing. And other misc minor glitches.
Typo: "TERMINATION PROTOCAL"
Wow... the game doesn't start at all the way I expected. Very cinematic.
Well, it's 2am, but I had to play through the intro. This is great. Though I like the dig site even better, tone- and graphics-wise. Especially those NPCs, the NPCs are totally going to make this game.
Interesting that you went with a slow walk cycle but a relatively fast walk speed. I have to get used to this after after so many years of OHR games being the same.
Bug reports:
(I notice that the summons don't move fully off the screen before disappearing, I've got to fix that)
I notice that if you try using the mouse on the ESC menu, in some situations you walk around the map without seeing what you're doing. And other misc minor glitches.
Typo: "TERMINATION PROTOCAL"
Last edited by TMC on Mon Feb 03, 2020 1:16 pm, edited 1 time in total.
- The Wobbler
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Thanks for checking it out! I'm still messing with the walk cycle speeds, but since so many characters float or walk at slow speeds I think the current settings work well. It's been fun to have options for that!
Regarding that mouse comment, I've actually noticed that on rare occasions the player continues moving when the menu's open even if I'm using the keyboard too. It's rare and I can't reproduce it easily, so this one's been a mystery to me for a while now.
Regarding that mouse comment, I've actually noticed that on rare occasions the player continues moving when the menu's open even if I'm using the keyboard too. It's rare and I can't reproduce it easily, so this one's been a mystery to me for a while now.
- Bob the Hamster
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It might also be that there's a split second between one menu closing and the next opening when the player isn't suspended, if you're relying on the menus to pause gameplay rather than using "suspend player". There is some flickering when switching between certain submenus, which is what I meant by glitches. I still haven't figured out what causes the movement while in the menu.
Last edited by TMC on Mon Feb 03, 2020 11:48 pm, edited 1 time in total.
- Bob the Hamster
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- The Wobbler
- A Scrambled Egg
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