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A Scrambled Egg
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 PostSat Dec 07, 2019 4:57 pm
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Into a new zone. This is the game's second full dungeon and the last one planned for the upcoming demo.
Super Walrus Land: Mouth Words Edition
A Scrambled Egg
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 PostTue Dec 17, 2019 9:45 pm
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There's going to be all sorts of stupid TV shows to watch in Walthros: Renewal. Here's one of them!!
Super Walrus Land: Mouth Words Edition
A Scrambled Egg
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 PostFri Dec 20, 2019 4:02 pm
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And now a look at a minigame. Just started building this so it's rough but Bob gets to dig up some dirt.
Super Walrus Land: Mouth Words Edition
Metal King Slime
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 PostSat Dec 21, 2019 3:22 am
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I've been silent, but there's sooo much to like here (not just that last minigame).

And an archeological dig! Just what I always wanted from Walthros! (Not joking)
A Scrambled Egg
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 PostFri Jan 10, 2020 9:07 pm
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A museum full of things from other games I've made. The three on display here are probably familiar to a few of you! A little tacky maybe, but less so than cameos from a dozen unrelated indie games.
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Thanks!

If all goes according to plan, the free Walthros: Renewal demo will be available on 2/2!
Super Walrus Land: Mouth Words Edition
A Scrambled Egg
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 PostTue Jan 14, 2020 6:09 pm
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When you're trying to retrieve a wizard orb and something gross falls out of the ceiling and attacks you
Just about done with the demo content. Need to balance one more boss, put together the post-boss cutscene, and add one more battle backdrop.
Super Walrus Land: Mouth Words Edition
A Scrambled Egg
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 PostWed Jan 15, 2020 3:05 am
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Here we are: The Walthros: Renewal demo is finished and off to play testers! Look forward to a public release on 2/2.
Super Walrus Land: Mouth Words Edition
A Scrambled Egg
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 PostFri Jan 24, 2020 8:45 pm
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Mini game time! Using scripts written by James, this arcade game appeared previously in the Kaiju game with a different visual style.
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Just working on a couple more fun bonuses to see if I can get them done in time for the 2/2 demo launch. You can buy and watch movies in-game, so I'm building an environment for The Mr. Pepper Show.
Super Walrus Land: Mouth Words Edition
Metal King Slime
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 PostMon Feb 03, 2020 1:14 pm
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Gasp! I forgot to mark my calender!

Wow... the game doesn't start at all the way I expected. Very cinematic.
Well, it's 2am, but I had to play through the intro. This is great. Though I like the dig site even better, tone- and graphics-wise. Especially those NPCs, the NPCs are totally going to make this game.

Interesting that you went with a slow walk cycle but a relatively fast walk speed. I have to get used to this after after so many years of OHR games being the same.

Bug reports:

(I notice that the summons don't move fully off the screen before disappearing, I've got to fix that)

I notice that if you try using the mouse on the ESC menu, in some situations you walk around the map without seeing what you're doing. And other misc minor glitches.

Typo: "TERMINATION PROTOCAL"
A Scrambled Egg
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 PostMon Feb 03, 2020 4:11 pm
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Thanks for checking it out! I'm still messing with the walk cycle speeds, but since so many characters float or walk at slow speeds I think the current settings work well. It's been fun to have options for that!

Regarding that mouse comment, I've actually noticed that on rare occasions the player continues moving when the menu's open even if I'm using the keyboard too. It's rare and I can't reproduce it easily, so this one's been a mystery to me for a while now.
Super Walrus Land: Mouth Words Edition
Liquid Metal King Slime
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 PostMon Feb 03, 2020 5:55 pm
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Gotta just be a missing "suspend player"

... Or a "suspend player" and "resume player" pair in two different scripts that get nested
Metal King Slime
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 PostMon Feb 03, 2020 11:47 pm
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It might also be that there's a split second between one menu closing and the next opening when the player isn't suspended, if you're relying on the menus to pause gameplay rather than using "suspend player". There is some flickering when switching between certain submenus, which is what I meant by glitches. I still haven't figured out what causes the movement while in the menu.
Liquid Metal King Slime
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 PostTue Feb 04, 2020 1:46 am
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The cut-scene where Lydia parks the hover-car made me giggle with delight. Great slice work!
A Scrambled Egg
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 PostSun Feb 09, 2020 1:57 am
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Thanks! I'm working on the next zone now, here's a work in progress monster and the area's title card.
Super Walrus Land: Mouth Words Edition
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