Birdcaged

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Kefyrra
Red Slime
Posts: 40
Joined: Fri Mar 02, 2018 6:55 am
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Birdcaged

Post by Kefyrra »

After months of mostly boxing herself within her apartment, Crowdette finally decides to go outside and run some errands for once. The journey to leave her comfort zone won't be easy though, as she will also have to confront her own inner demons.

Formally released for the 1 Room RPG Jam #2 (as "Colourful Capture"), but now modified as its own, fully-fledged game.

Music provided by emamouse (https://emamouse.bandcamp.com/).

Updates:
11/17/2018: Fixed Pebble and Expresso item bugs, rebalanced enemies and bosses, added new Fire elemental attacks.
11/23/2018: Rebalanced elemental resistances/weakness on enemies, slightly toned down encounter rate, new respawn mechanic upon death.
12/24/2018: Battle turns no longer randomized, files now include readme.
1/2/2019: Fixed some severe scripting and tag-based bugs.
2/16/2019: Hall Key item is slightly more expensive (to encourage grinding inside room), battle speed is slightly more forgiving, sound effects added to various attacks, some slight proofreading.
Attachments
birdcaged.zip
Windows v1.9
(18.62 MiB) Downloaded 301 times
birdcaged-mac.zip
Mac v1.9
(18.29 MiB) Downloaded 265 times
birdcaged-linux-x86.tar.gz
Linux v1.9
(17.61 MiB) Downloaded 301 times
Titlescreen
Titlescreen
birdcaged title.bmp (187.55 KiB) Viewed 3390 times
Gameplay
Gameplay
Birdcaged trailer.gif (1.09 MiB) Viewed 3392 times
Last edited by Kefyrra on Sun Feb 17, 2019 8:06 am, edited 14 times in total.
TMC
Metal King Slime
Posts: 4308
Joined: Sun Apr 10, 2011 9:19 am

Post by TMC »

[review]7840[/review]
TMC
Metal King Slime
Posts: 4308
Joined: Sun Apr 10, 2011 9:19 am

Post by TMC »

[review]7821[/review]
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