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Slime Knight
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Text Box Choice Length 
 PostTue May 08, 2018 5:06 pm
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Is there a way to present choices with more than 15 characters of text?

Edit:
It has been brought to my attention that I will likely have to script a menu, which I have not yet attempted. I'll presently be consulting the wiki and plotscripting dictionary to see if I can figure it out on my own, but - as always - I appreciate any sage advice. Thanks!
...spake The Lord Thy God.
Liquid Metal King Slime
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 PostTue May 08, 2018 6:02 pm
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Menus can be opened directly from the text-box's Conditionals.

The menu items can turn tags on and off, just like choiceboxes can. There is also a bitset to make the menu item close the menu when selected

So I think it should be possible to do what you want even without scripting.
A Scrambled Egg
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 PostTue May 08, 2018 6:45 pm
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I know menus are the better choice at this point, but I'd still love longer choice boxes and/or the ability to position where on the screen the box appears. I've started using menus for some choices, but I've got a couple hundred previous ones that I won't have time to go back and convert to menus.
Super Walrus Land: Mouth Words Edition
Liquid Metal King Slime
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 PostTue May 08, 2018 7:24 pm
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Yes, it would be better if choice boxes could just be longer and more customizable.

We'll have to change the textbox file format first, but that is indeed something that could happen in the future.
Slime Knight
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 PostTue May 08, 2018 8:54 pm
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Bob the Hamster wrote:
Menus can be opened directly from the text-box's Conditionals.

The menu items can turn tags on and off, just like choiceboxes can. There is also a bitset to make the menu item close the menu when selected

So I think it should be possible to do what you want even without scripting.


Thanks, this worked nicely.
...spake The Lord Thy God.
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