So there was a very serious bug in Dwimmercrafty, which I have just fixed. EVeryone currently using dwimmercrafty should download dwimmercrafty+1
The bug was deleting the On-Death-Bequest attack and the Non-Elemental-Counter attack from all enemies as soon as the game was loaded into custom.
If you never used those enemy features, then you have nothing to worry about.
If you only used them a few times, you can just re-add them with dwimercrafty+1
If you lost a whole bunch of On-Death-Bequest attacks or Non-Elemental-Counter attacks, and you have a backup copy of your .rpg file from before 2017-08-29 then I can probably help. Please comment below.
If you lost a whole bunch of On-Death-Bequest attacks or Non-Elemental-Counter attacks, and you do not have a backup copy of your game from before 2017-08-29 then check the autobackups subfolder in the same folder as your rpg file, maybe you actually DO have a backup ;)
If you *really* don't have a backup, and you have edited your game using dwimmercrafty or a nightly build from 2017-08-29 thru 2017-09-21 then those On-Death-Bequest attacks or Non-Elemental-Counter attacks are gone for good, and I grovel for your forgiveness. Should you need an actual .gif of me groveling to look at while you manually re-input all of them in the enemy editor, please comment below. ;)
If you are using a nightly wip build from 2017-09-01 thru 2017-09-21 you should *not* use dwimmercrafty+1 because that would be a step backwards from what you have currently, and might cause problems. Instead you should just download a new nightly wip build with a date 2017-09-22 or newer, since that also has the bugfix.
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