How to change the animation speed of walkabout?

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TheLordThyGod
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How to change the animation speed of walkabout?

Post by TheLordThyGod »

I want to slow down the rate at which the walkabout cycles between frame A and frame B.
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TMC
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Post by TMC »

Sorry...
Coming soon.

Although you can't, there is an easy workaround: decrease the frame rate (and increase hero and NPC movement speeds to compensate)

If that's no good, I guess you could script it, but even I would find that a huge nuisance (and time I could be spending implementing it in the engine instead) since you would either have to make the default walkabout sprite invisible and add a totally script-controlled one, or make both frames in each direction the same and toggle the spriteset to a different one instead
If you really want, you could use this script: https://rpg.hamsterrepublic.com/ohrrpgc ... me_walking and make two of the four frames the same, so it takes 4 ticks instead of 2 to toggle.
Last edited by TMC on Mon Jun 19, 2017 11:45 am, edited 1 time in total.
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