SDL 2 comes with a large database of configuration for different controllers. I'm not sure what it actually contains, but it probably means gfx_sdl2 will have much better gamepad support.
You mean the cursor? I agree, it can be hard to see the cursor and the NPCs in NPC placement mode and it could do with improvements.VapourSword wrote:In the map editor, when placing NPCs, how about making the current selected NPC more visible on the map? Such as a highlight, flash or icon?
[/quote]When there's a lot of NPCs, and you're looking for a specific one that's been placed, it can be difficult.
I know you can change the walkabout to something more visible, so, it's not a big deal. Just an idea for finding specific NPCs in the map editor.[/quote]
Already implemented... hey, why isn't this in whatsnew.txt? Oh, turns out that I never pushed that feature. Whoops. I'll go search for it tomorrow, I must have left it on a git branch somewhere.