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Liquid Metal King Slime
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Tim-Tim 2 Dev Thread 
 PostWed Sep 28, 2016 3:25 am
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HEY PEEPS!

Tim-Tim 2 got greenlit! https://steamcommunity.com/sharedfiles/filedetails/?id=411084366&searchtext=tim-tim%5C
YAY!


Now I have to actually finish the game!
Oh no!


I've been working on and off on this game for years now and I finally might have the push I need to finish it.
What do I mean when I say finish it?
I mean make almost all of it. Gonk

In order to maybe push myself even more (or maybe to just make myself feel better about not working on the game right now Zombie ) I've decided to start this thread, which I guess I never made before.

Tune in to see daily (or at least weekly) check ins, updates, and maybe even a screenshot!
Metal Slime
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 PostWed Sep 28, 2016 4:41 am
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That's great! I look forward to seeing it on the store page.

I believe in you and your abilities.
I can't write in cursive.
Liquid Metal King Slime
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 PostWed Sep 28, 2016 12:05 pm
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Yay! I am excited
A Scrambled Egg
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 PostWed Sep 28, 2016 12:07 pm
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Congrats and good luck, when you're ready to upload I recommend using Steam's new GUI tool instead of messing with their command line stuff. It's much faster and easier than their recommended method, download and instructions are here: http://steamcommunity.com/groups/steamworks/discussions/0/412449508292646864/ (requires you to log into your developer account)
Super Walrus Land: Mouth Words Edition
Liquid Metal Slime
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 PostWed Sep 28, 2016 1:12 pm
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I've said it on facebook, but congratulations dude. If you need any testing or other help, feel free to reach out. This gives me a lot of hope for when I go to put Surfasaurus there!
Check out Red Triangle Games!
Liquid Metal King Slime
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 PostWed Sep 28, 2016 9:21 pm
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Thank you all.

Just been planning out everything that needs to be done still.

Really proud of how well I have the ladders working in this.
I have some great things in the works for underwater areas and the frog spell.
Liquid Metal King Slime
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 PostWed Sep 28, 2016 9:35 pm
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Spoonweaver wrote:
I have some great things in the works for underwater areas and the frog spell.


Super Mario 3 style frog-suit? :D
Liquid Metal King Slime
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 PostWed Sep 28, 2016 10:52 pm
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Oh.
Actually no. The frog spell and the underwater spell are two different things. The frog spell turns enemies into frogs.
I'm planning on having the first created frog controllable by player 2.
Liquid Metal King Slime
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 PostMon Oct 10, 2016 5:41 am
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I've been working on enemies and making decision.
I cut the number of buttons down to four, including jump.
I've been working on collision and also I've been doing some mapping
Liquid Metal King Slime
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 PostSun Oct 16, 2016 10:50 pm
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Focusing on getting all the items working correctly. (Or working at all in many cases)

Also, I finally finalized all my item choices.


EDIT(I've been tweakin the hud and menu)
Metal Slime
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 PostMon Oct 17, 2016 3:49 am
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Looking good, how does the item system work?
vvight.wordpress.com
Liquid Metal King Slime
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 PostMon Oct 17, 2016 5:15 am
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I'd say it's very similar to zelda
Metal Slime
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 PostMon Oct 17, 2016 5:24 am
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Oh nice, so we will be seeing shops, towns etc? I have to say this looks quite cool, would it be accurate to describe it as similar to SMB3 with RPG elements? That's the vibe I get.

Never mind, helps if I actually read the greenlight description. Grats on getting Greenlit!
vvight.wordpress.com
Liquid Metal King Slime
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 PostMon Oct 17, 2016 5:30 am
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Tim-Tim20012.png
Thank you!
Liquid Metal King Slime
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 PostMon Oct 17, 2016 2:46 pm
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Tim-Tim20003.png
Tweeked the menu a bit more.
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