30 Day Challenge[s]
Moderators: Bob the Hamster, marionline, SDHawk
- FnrrfYgmSchnish
- Metal Slime
- Posts: 741
- Joined: Thu Jun 18, 2009 4:37 am
- Location: Middle of Nowhere
26. An enticing enemy [Succubus, Incubus, Will-o-Wisp, etc.]
Succubus aka skanky demon ho.
27. Hydra
The snakiest. (I was very surprised to find that spellchecker doesn't underline "snakiest.")
28. Elemental of your choice
"Tree" technically isn't an element, but I suppose this could go for a "plant elemental" sort of thing in addition to being an ent-ish tree thing.
29. A secret boss.
Secret cow level.
30. [FREE SPACE]
Free space... which is now filled with BUGGITYNESS.
Succubus aka skanky demon ho.
27. Hydra
The snakiest. (I was very surprised to find that spellchecker doesn't underline "snakiest.")
28. Elemental of your choice
"Tree" technically isn't an element, but I suppose this could go for a "plant elemental" sort of thing in addition to being an ent-ish tree thing.
29. A secret boss.
Secret cow level.
30. [FREE SPACE]
Free space... which is now filled with BUGGITYNESS.
FYS:AHS -- Working on Yagziknian NPC walkabout sprites
Day 26 An enticing enemy: A lil whisp
Day 27 An enemy that drops a lot of gold: What better enemy for this than a walking bag of money?
Day 28 Elemental: A healing elemental. Also an edit of an enemy from Towers.
Day 29 Secret Boss: A rather disappointed looking wolf lady.
Day 27 An enemy that drops a lot of gold: What better enemy for this than a walking bag of money?
Day 28 Elemental: A healing elemental. Also an edit of an enemy from Towers.
Day 29 Secret Boss: A rather disappointed looking wolf lady.
- Attachments
-
- Awoo
- wolflady.png (853 Bytes) Viewed 6195 times
-
- Not out to heal you, unfortunately
- healing elemental.png (921 Bytes) Viewed 6195 times
-
- "My shoes are worth more than that armor"
- moneybags.png (1.45 KiB) Viewed 6195 times
-
- How cute
- whisp.png (1.49 KiB) Viewed 6195 times
Last edited by Idontknow on Tue May 31, 2016 6:37 pm, edited 1 time in total.
Working as intended!
- NeoSpade
- Slime Knight
- Posts: 163
- Joined: Thu Jun 10, 2010 5:52 pm
- Location: North Wales (UK)
- Contact:
DAY 1 - Slime
So, I'm super rusty, this is the best I can do for now! I'm hoping to get a bit better at converting things from Photoshop to their final versions as this one came out a little rough.
By the way, I am cool to hop in at day 1 at this super late stage, right?
So, I'm super rusty, this is the best I can do for now! I'm hoping to get a bit better at converting things from Photoshop to their final versions as this one came out a little rough.
By the way, I am cool to hop in at day 1 at this super late stage, right?
- Attachments
-
- slimey_OHRver.bmp (3.24 KiB) Viewed 6095 times
- NeoSpade
- Slime Knight
- Posts: 163
- Joined: Thu Jun 10, 2010 5:52 pm
- Location: North Wales (UK)
- Contact:
DAY 2 - Hard-Shelled
I'm not as happy with the import job on this one. I think I should start doing the initial images with just thier base colour in PS, then adding the details in-engine. That way I won't have so much unwanted noise.
I've included the original this time too, so you can see what it looked like before I messed up the import! xD
I'm not as happy with the import job on this one. I think I should start doing the initial images with just thier base colour in PS, then adding the details in-engine. That way I won't have so much unwanted noise.
I've included the original this time too, so you can see what it looked like before I messed up the import! xD
- Attachments
-
- He's a rather large enemy, which goes without saying!
- ebnogilBatScene.bmp (750.05 KiB) Viewed 6060 times
-
- How he looked pre-import, I feel that I probably used far too many small details with this one.
- ebnogil_PreImport.png (28.97 KiB) Viewed 6060 times
- NeoSpade
- Slime Knight
- Posts: 163
- Joined: Thu Jun 10, 2010 5:52 pm
- Location: North Wales (UK)
- Contact:
I actually did just that last night! So today's image will hopefully be a lot less garbled at the end. I might upload the swatch file to the wiki at some point so that no-one else has to go through the tedious process themself!guo wrote:Have you tried importing the OHRRPGCE palette to PS? Might make importing a bit smoother.
- NeoSpade
- Slime Knight
- Posts: 163
- Joined: Thu Jun 10, 2010 5:52 pm
- Location: North Wales (UK)
- Contact:
DAY 3 - Mimic
This little dude is a coineleon. As an infant, the lizard crawls through the keyholes on treasure chests, then gorge on the gold coins until they're too big to get out. When an adventurer is unfortunate enough to open the chest, a very hungry, angry coineleon bursts out and goes for the eyes.
I was a be pre-occupied during the weekend (Fathers Day, recoving from going on a bender with my Dad on Sunday...), but rather than squeeze a bunch of stuff in today, I'll just do things at the same pace from here on out.
Using the OHR palette in PS really helps, as does using the pencil tool, as that prevents the aliasing on the lines that the brush tool is really into adding.
EDIT: Wow that image was tiny! I've added a bigger version!
This little dude is a coineleon. As an infant, the lizard crawls through the keyholes on treasure chests, then gorge on the gold coins until they're too big to get out. When an adventurer is unfortunate enough to open the chest, a very hungry, angry coineleon bursts out and goes for the eyes.
I was a be pre-occupied during the weekend (Fathers Day, recoving from going on a bender with my Dad on Sunday...), but rather than squeeze a bunch of stuff in today, I'll just do things at the same pace from here on out.
Using the OHR palette in PS really helps, as does using the pencil tool, as that prevents the aliasing on the lines that the brush tool is really into adding.
EDIT: Wow that image was tiny! I've added a bigger version!
- Attachments
-
- Click for bigger version!
- coineleon_moreDeetz.png (18.75 KiB) Viewed 6011 times
-
- The Coineleon
- coineleon.png (3.93 KiB) Viewed 6013 times
Last edited by NeoSpade on Mon Jun 20, 2016 11:32 am, edited 2 times in total.
I remembered I forgot to post my final image for this contest, so here's a late one.
Day 30: This is a sprite for a reccurring antagonist character. He isn't actually a vampire, but his powers are so similar to one that he just kind of rolls with the whole vampire aesthetic, complete with a big swooshing cape. His shirt/cape color changes throughout the game, so in later appearances it might be purple or blue instead of red. He's just that fashionable of a guy.
Day 30: This is a sprite for a reccurring antagonist character. He isn't actually a vampire, but his powers are so similar to one that he just kind of rolls with the whole vampire aesthetic, complete with a big swooshing cape. His shirt/cape color changes throughout the game, so in later appearances it might be purple or blue instead of red. He's just that fashionable of a guy.
- Attachments
-
- bluuuuuh
- vampirishbadguy.png (1.83 KiB) Viewed 5901 times
Last edited by Idontknow on Tue Jul 12, 2016 8:33 am, edited 2 times in total.
Working as intended!
It's been a while - HotOHR kept me busy and I've been working hard since, but here it is :
Day 17: Draconic.
Day 17: Draconic.
- Attachments
-
- Talid
- talid.bmp (30.73 KiB) Viewed 5680 times
Last edited by guo on Wed Sep 14, 2016 12:00 pm, edited 1 time in total.
vvight.wordpress.com