Heart of the OHR Contest 2016

Make games! Discuss those games here.

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Pepsi Ranger
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Post by Pepsi Ranger »

Spoonweaver wrote:Tl;dr technoship is still being blamed for things.... 😬
It was more blamed back in 2010, as that's when it was still fresh in the community and more influential toward the creation of the Heart of the OHR--not alone, of course, as there were many games back then that influenced HotOHR, though Techno Ship is perhaps the most memorable of those games for the controversy surrounding it--but once history is set, I can't really alter it. I'm working on it though.
Pheonix wrote:Eh, I guess that the new rule would allow for such a thing. Point conceded.

Still feel that if the contest is to go in that direction [that is, to games that emulate what was being made in 1999, whether or not they're RPGs], then maybe a renaming is in order. Spirit of the OHR? Soul of the OHR?
I don't particularly encourage "in the spirit of" games over a traditional or modified RPG in this contest, as I'd still like each entry to share common conventions (as I think you would, too, hence your viewpoint), but I'll still accept them as the rules allow.

Regarding your name-change suggestion, I'm not terribly against that idea. Here's why:
RedMaverickZero wrote:Regardless of how the contest evolves, as it has since it's first one, the important part is that all games are made with heart. We're a small community, and it's important we make the best and most honest games we can. For a lot of us, games usually star people we know and are based around personal experiences. The first game we all fell in love with had James Paige as one of the main characters and his personality was definitely front and center there. We just need to make the best games we can and be true to ourselves and work on encouraging this instead of using our dying community to try to put other people down. We should be constantly encouraging creativity. We work too hard on these projects to just write them off and flat out say they suck.
As RMZ says, this contest, which encourages us to put heart into our creations rather than cheap laughs, as was the goal it seemed of many of the games coming out in the late 2000s, which convinced me it was time for something like this to make its debut, has evolved gradually with each year we've revisited it, and at some point we may very well go beyond modeling the 1998-2002 era and somehow push this into a "OHRenaissance" where we chase the mid-2000s, a time when the games really began to change course. It's not the direction I particularly want this to go, but I think that it could if that's where we ultimately drive it as a community.

But here's the thing:

I don't plan on hosting this thing forever. I'm really only committed to doing this until 2018, which is the next one. I'd like to try to pass Heart of the OHR off to someone new in 2020, if I can. That said, there are talks happening right now about how to not only improve this contest's appeal within the community, but also how to expand it and reach a much wider audience and participation. I don't know how well that's going to work as of yet, but that's what's being discussed. I'm not going to say any more about it at this time, for there is much to figure out, including how realistic the idea of pushing it outside of Slime Salad's boundaries actually is. I also have to logistically factor in how much time I can devote to a more advanced prep phase, which is what will be required if I'm to push this contest to a wider audience.

With that said, if the contest does go wider, and if it does get a new host by 2020, then a name change might actually make sense, with "Spirit of the OHR" or some derivative signaling a clear break between the two contests, even though they are basically the same. The reason I may ultimately shoot that down and keep the name as is, is to keep its "branding" intact. If we do manage to break out of Slime Salad's fortress, then we may actually do more damage to the contest if we change the name between 2018 and 2020. And if we don't do it before we go wide (if we go wide), then we can't do it at all, as that would lock the name in for good. And I can tell you that the name won't change in 2018. So, everything will come down to what happens with the next contest. That will be our time for evaluation, to see what we can and should do differently, and what we should keep sacred.

If the next one is the last one I host, then I'll want to do what I can to encourage the 2010 rule set to be back in place, as sort of a bookend to my legacy as host. Maybe. Or, I don't know. Maybe we'll just make it a contest for side-scrollers and call it the Id of the OHR. (Just kidding)
Bob the Hamster wrote:I was hoping to play everything before voting, but some games I still haven't played at all, and most I have played too little to give any kind of rating (less than 3 minutes of play)

I have been reading everyone's reviews with interest, and enjoying screenshots, and feeling bad about not participating more.
I'm not compiling the results until Sunday at the earliest, and even now I'm getting some private messages with votes for only one or two games, which can throw off the contest average if the two-thirds rule is forced into play for the majority of under-voted-on games. This isn't ideal, so I'm tempted to allow voting for an extra week to balance out the voted-on numbers. Either way, if you haven't gotten a chance to play the games, you still have just a little bit of time left to cram in a few more (though it's probably too late to play them all, so I'd recommend playing your top three or four hopefuls if you can).
Nathan Karr wrote:Fruity Quest 4/10. I was enjoying the bad graphics and crude jokes for what they were up until I fought against a ball on a white background. I spent what must have been ten minutes wailing on the thing before giving up and switching to the skip battle hotkey for the rest of the game, skimming over the text. I almost gave this game an 8, and would have if it'd known when to end/how to pace its joke battles in the second half of the game like it did in the first.


The creator of this game never got back to me about making it official, and even though I announced it as having been released during the window, I think we can all agree it was made a long time ago and not really something we need to include in this year's contest, so I don't really expect anyone to vote on this game anymore. I'll mention it on the contest page as having come out during the window, but I won't rank it. Just want to clarify.

So, that should catch us all up. You can keep voting until Sunday at the earliest. If my voted-on numbers are so skewed that one or two games will inevitably force the two-thirds rule into place for most or all of the other games, then I'll likely give you guys one more week to get those voted-on numbers back up to par with the rest. In case that's gibberish, what I'm saying is that if one game gets 10 votes, and the next most-voted-on game gets 6 votes, then the two-thirds rule will require at least one more vote be cast on the one with 6 votes in order for it to receive a true, comparable, voter-influenced average. And according to the two-thirds vote rule, if that extra vote isn't cast, then an automatic score of 5 will be given to that game (times how many votes it takes to reach 7 votes, or however much brings the total to two-thirds of 10--the number of votes the most voted-on game gets, if that's where we end up--10 is just an example). If that's still gibberish, then let me simplify by saying, more votes means greater score accuracy. As you can see, a bunch of automatic fives could significantly improve a poor game or severely degrade a good game's average score. We don't want that, so vote for as many of the games as you can, even if you can't give more than 30 minutes to each one.

Thanks, and I'll see you guys at the finish line. Hopefully.
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Pepsi Ranger
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Post by Pepsi Ranger »

Hey guys,

I'm behind on compiling the votes, and I know some of you are behind on finishing your votes, so I'm going to wait until sometime between Friday and Sunday to put them all together, when I have more time. If you still have a few more games to play and vote on, play them now. For those of you who have already voted, thanks, and you'll see the results this weekend if all goes well.

Because we're off schedule slightly, as an added bonus, I'll feature one user-submitted custom achievement for each game on top of the ones that I'd normally just write in. If you don't know what I'm talking about, check out the results page from our previous three contests to see how the achievements work.

How to Play:

Just write a fake achievement you think each game would or should earn for whatever reason you deem. I'll feature my favorite for each game in the achievements box. Make sure you write the achievement and the reason it's earned that achievement.

Example:

Game: Chibi's Charmander Quest
Achievement: Terrifying Child's Toy
Reason: The main character looks like a plush toy with teeth and fire coming out of its nose. Has "nightmare" written all over it.

Something like that. You can write multiple achievements for each game if you're creative enough. I'm still picking only one custom for each game though. Will yours be chosen?

You don't have to play, but it might be fun, and if your achievement is chosen, it'll be immortalized in the Heart of the OHR's results canon.

I do plan to have all of this up and ready this weekend, provided Hurricane Matthew stays east of me Thursday night and doesn't knock my power out for a week. If that happens, then expect results the following weekend, or the one after that.

Thanks again, guys. Sorry for the delay.
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Mammothstuds
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Post by Mammothstuds »

Hey guys!

I read through your reviews of my game, and I'm so honored to see what you guys had to say about it! While my scores weren't exactly glowing, they were honestly better than I expected they'd be, and I'm pleasantly surprised to see how much fun you guys had with it.

As for the other project I said I'd be working on: I'm still going to pursue it, but due to my recent discovery that OHRRPGCE can only support 56 playable characters (ergo: not enough for the monster-collecting RPG that I aimed for the game to be), I've decided to move it to a different engine and by all means a different time in my life.

I may get back to working on Successor's Legacy. I think I'll spend some time working on the balance issues. I'd like it if maybe you guys could PM me with some of the individual things you found yourselves having problems with, so I could make the best fixes possible.

Again, thank you all so much for playing my game and inspiring me to continue working on it! You guys are the best.
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Pepsi Ranger
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Post by Pepsi Ranger »

I kept my power during the hurricane, so I'm able to tackle the voting results today. Thanks to everyone who voted. If you're an alpha procrastinator, and you still want to vote, you need to do it before I email the results to the Wobbler. This means you're basically out of time.

I'll post the results as soon as they're live. Thanks for playing, guys.
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guo
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Post by guo »

Thanks for organizing and everything, it's been a wild ride. Also, thanks to everyone who played & reviewed for the feedback, & well done to those who entered. Here's to another great showing next time.
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Post by Pepsi Ranger »

Hey Guys,

It's time.

For those who offered prizes, here's your reminder that you volunteered:

-OHR mousepad for winner (courtesy RedMaverickZero).

-An official spoonweaver coffee mug™ and some buttons and magnets to the winner and maybe buttons and magnets to second place Spoonweaver’s personal pick (courtesy Spoonweaver).

-$20 to the first place winner and $5 to the second place winner (courtesy Bob the Hamster)

-Another $20 to the first place winner and $5 to the second place winner (courtesy Willy Elektrix)

-An Amazon gift card or a Steam/GOG/etc. game worth ≤$20 to first prize, ≤$10 to second, and ≤$5 to third. (courtesy Foxley).

-The best Original Sound Track (OST) will win a presentation of its tracks on a recently made Cymascope. (courtesy Matokage). Note: This is a subjective win determined by the prize holder.

-Free coupon for a copy of Superheroes Anonymous: A Modern-day Fantasy, Year Two, ebook version (valued at $4.95), plus one additional priced ebook from my personal bibliography, redeemable at Smashwords, for all entries, plus one additional priced ebook for third and second place winners, and my entire 2015-2016 catalog for the first place winner. (Courtesy Pepsi Ranger). Note: This prize can be redeemed at the end of the year for a greater range of choices. Private message me for details.

And now for the results:

http://superwalrusland.com/ohr/Heartoft ... ts2016.htm

Extend your congratulations here.

Thanks again to everyone who participated this year. Heart of the OHR will return on May 1, 2018. Recruit all your friends, recruit your enemies, make new friends, and recruit them! For those of you with games on Steam, recruit your followers. Let's make the next one the biggest one we've had. It may be the last one we have.

Until next time, keep making games.
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Post by Feenicks »

Oh nice, Labyrinthilium's the highest-ranking actual RPG. Also: there are harpies! They're all on the third floor, and are somewhat hidden away. You get a special piece of equipment for beating all of them, in fact.

To be more serious: congrats, RMZ, on winning. You definitely put a lot of work into the game, even if I personally didn't like the final result.

As for everyone else, I generally feel the overall order is about how I expected things to turn out, even if my personal preferences were vastly different.

Going forward, I'm definitely going to do something suited more to the OHR's native capabilities. If I actually focus on a single project for the next year or two, I might even have something complete to throw in. Will I? Who knows.
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Post by Willy Elektrix »

Congratulations team!

I just sent PMs to the 1st and 2nd place winners.
Last edited by Willy Elektrix on Wed Oct 12, 2016 3:39 am, edited 2 times in total.
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Post by Nathan Karr »

Congrats on winning, RMZ, choose any two characters from Surfasaurus for me to doodle on a piece of printer paper and color with my sack of Crayolas.
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Post by kylekrack »

Widest Voter Spread for a Game: 1 – 10 (Surfasaurus, 2016)
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guo
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Post by guo »

Congratulations to all who entered, and especially RMZ, Pheonix & Mammothstuds. Surfasaurus has a permanent place on my phone, Labyrinthilium is a game I really want to play when it's complete & Successor's Legacy is a definite surprise and one that I will have to go back to sometime.

A special shoutout to PepsiRanger - without your effort, enthusiasm & organisational skills this wouldn't have been possible. This contest was my reason for coming back to the OHRRPGCE and falling in love with it again.

Bale is now my passion project, and I greatly appreciate all the feedback, good & bad, that was given. With that said, I hope that people will stay interested as I work diligently on it every day. There is a more recent version available to download (0.11b) with another release due out in the next week or 2.

Regards, and again congratulations.
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Post by RMZ »

Thanks for the well wishes everybody! Soda Piggy and I are excited for the win. This is kind of the contest to win these days and we're proud to have won.

We're planning on using the winnings to try to get Surfasaurus on Steam! We're definitely a bit amped up at the moment and it's thanks to you guys for believing in our weird project. There will be a major update, the "Steam" update hopefully by end of the month. Soda's been working on a new banner/promo art for it in between doing Kaiju art.

<a href="http://s19.photobucket.com/user/RedMave ... i.png.html" target="_blank"><img src="http://i19.photobucket.com/albums/b175/ ... bzhjfi.png" border="0" alt="Surfasaurus Banner WIP photo surf_photobucket_zpsuybzhjfi.png"></a>

Nathan Karr, if you draw just one picture, in a square orientation, I'll put your art in Surfasaurus as the next puzzle. I'll challenge you to draw the dinosaur's pink girlfriend! And thanks!

I'd like to try to encourage more people to make games for the mobile app stores and stuff. I think Surfasaurus being mobile definitely helped it in 2016's contest and if more people did mobile releases, hell, there could be more voting.
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Post by TMC »

Cheers and acclaim! To the winners; to all those who put the effort into attempting and hopefully releasing something, and also to our dependable host Pepsi Ranger for putting so much time into running the show an writing comprehensive wrap-up.

It's nice to hear that Bale is still being worked on, so by the time I get to it it'll be even better. How many of the others are still working on their games and likely to eventually update them?

[Edit:] Ah, that's another game answered. Nice art!
Last edited by TMC on Wed Oct 12, 2016 12:03 pm, edited 1 time in total.
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guo
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Post by guo »

My plans to get the game out on mobile eventually, but it will be a long time before I'm happy enough with it. Definitely link your greenlight page here!
Last edited by guo on Wed Oct 12, 2016 12:01 pm, edited 1 time in total.
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Post by Bob the Hamster »

Congratulations to everybody who participated!

Thank you to Pepsi Ranger for organizing this.

I have sent my part of the prizes to RedMaverickZero and to Pheonix
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