Void Pyramid
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- Bob the Hamster
- Lord of the Slimes
- Posts: 7660
- Joined: Tue Oct 16, 2007 2:34 pm
- Location: Hamster Republic (Ontario Enclave)
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- Willy Elektrix
- Liquid Metal Slime
- Posts: 910
- Joined: Sun Aug 15, 2010 11:30 pm
Now is a good to time to post that Void Pyramid has an FAQ at GameFAQs.
The question about the Ankh happens to already be in that FAQ.
EDIT: Reading through that FAQ just made me realize that the coordinates given by the Augury Terminals in the game might be reversed. X (horizontal) should come first. I may have screwed this up! I'll fix it in the next version.
The question about the Ankh happens to already be in that FAQ.
EDIT: Reading through that FAQ just made me realize that the coordinates given by the Augury Terminals in the game might be reversed. X (horizontal) should come first. I may have screwed this up! I'll fix it in the next version.
Last edited by Willy Elektrix on Thu May 05, 2016 1:25 pm, edited 1 time in total.
- Willy Elektrix
- Liquid Metal Slime
- Posts: 910
- Joined: Sun Aug 15, 2010 11:30 pm
Version 1.3 is out on PC and Mac. Android version is forthcoming.
*Brand new icon featuring the Serpopard.
*Added many new sound effects.
*Added an additional ending screen that totals the player's deaths.
*Added an additional ending screen based on hours of play time.
*Main menu now has an option to enter full screen mode.
*Added Shield item.
*Mutant now has his own attack animation.
*Mutation Tomb is slightly more likely to be beneficial.
*Fixed incorrect coordinates on Augury Terminals.
*Corrected grammatical and typographical errors.
*Many small tweaks to gameplay.
*Fixed bug related to the final exit door from the pyramid.
*Brand new icon featuring the Serpopard.
*Added many new sound effects.
*Added an additional ending screen that totals the player's deaths.
*Added an additional ending screen based on hours of play time.
*Main menu now has an option to enter full screen mode.
*Added Shield item.
*Mutant now has his own attack animation.
*Mutation Tomb is slightly more likely to be beneficial.
*Fixed incorrect coordinates on Augury Terminals.
*Corrected grammatical and typographical errors.
*Many small tweaks to gameplay.
*Fixed bug related to the final exit door from the pyramid.
Void Pyramid: let's play it.
I played Void Pyramid finally! It's really good! You probably knew that!
I have documented my discovery of all 42 treasures through the course of the game. The video series will be released at a rate of one per day, so make sure to Like, Comment, Subscribe. Or just check this thread in a few days.
Willy, I'm not going to take money for playing your awesome game, but if you want to pay me back in kind, I'm working on a game for IntroComp that could use a few more eyes. (Anyone else is also welcome to give it a test-run if you're interested.)
I played Void Pyramid finally! It's really good! You probably knew that!
I have documented my discovery of all 42 treasures through the course of the game. The video series will be released at a rate of one per day, so make sure to Like, Comment, Subscribe. Or just check this thread in a few days.
Willy, I'm not going to take money for playing your awesome game, but if you want to pay me back in kind, I'm working on a game for IntroComp that could use a few more eyes. (Anyone else is also welcome to give it a test-run if you're interested.)
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- Willy Elektrix
- Liquid Metal Slime
- Posts: 910
- Joined: Sun Aug 15, 2010 11:30 pm
Thanks for doing this Mogri! I will begin watching the videos tomorrow. I'm glad you enjoyed it.
The contest sounds interesting. I would be happy to test your game and provide feedback. I do not currently have a way to record video though (I'm so sorry that I cannot repay your favor). But I will find a satisfactory way to thoroughly document my playing another way. How shall I get the game from you?
The contest sounds interesting. I would be happy to test your game and provide feedback. I do not currently have a way to record video though (I'm so sorry that I cannot repay your favor). But I will find a satisfactory way to thoroughly document my playing another way. How shall I get the game from you?
Last edited by Willy Elektrix on Thu Jun 23, 2016 12:10 am, edited 1 time in total.
- Pepsi Ranger
- Liquid Metal Slime
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- Location: South Florida
I might be able and willing to record a playthrough on your behalf as thanks for making an awesome game (and because Mogri could probably stand real-time feedback on top of any written feedback).Willy Elektrix wrote:The contest sounds interesting. I would be happy to test your game and provide feedback. I do not currently have a way to record video though (I'm so sorry that I cannot repay your favor). But I will find a satisfactory way to thoroughly document my playing another way. How shall I get the game from you?
EDIT: Actually, if it's for a contest, it may or may not be appropriate to record it. BUT, I'm still willing to check it out. I like interactive fiction and I'd be happy to support it.
Last edited by Pepsi Ranger on Fri Jun 24, 2016 3:38 am, edited 1 time in total.
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- Taco Bot
- Meat, Cheese, and Silicon
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Well I opened up Game Jolt today, and what do I see?
http://imgur.com/BSs0BfA.png
Void Pyramid on the front page! All big n' beautiful!
http://imgur.com/BSs0BfA.png
Void Pyramid on the front page! All big n' beautiful!
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- Willy Elektrix
- Liquid Metal Slime
- Posts: 910
- Joined: Sun Aug 15, 2010 11:30 pm
I'm so happy people are finally playing this game.Taco Bot wrote:Well I opened up Game Jolt today, and what do I see?
http://imgur.com/BSs0BfA.png
Void Pyramid on the front page! All big n' beautiful!
- Spoonweaver
- Liquid Metal King Slime
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- Willy Elektrix
- Liquid Metal Slime
- Posts: 910
- Joined: Sun Aug 15, 2010 11:30 pm
I've never actually packaged a Linux version of Void Pyramid. I guess I'll mess with that tonight.
I should definitely mention the Android version too.
I will fix that now.
EDIT: I believe Distributed OHRRPGCE games run in 64-bit versions of Windows and Mac OSX. Do they run in 64-bit Linux versions?
I've never used Linux, so please forgive my ignorance.
I should definitely mention the Android version too.
I will fix that now.
EDIT: I believe Distributed OHRRPGCE games run in 64-bit versions of Windows and Mac OSX. Do they run in 64-bit Linux versions?
I've never used Linux, so please forgive my ignorance.
Last edited by Willy Elektrix on Sat Jun 25, 2016 12:24 am, edited 2 times in total.
- Willy Elektrix
- Liquid Metal Slime
- Posts: 910
- Joined: Sun Aug 15, 2010 11:30 pm
I watched episode 1 of Mogri's playthrough. I'll watch more later tonight. Every time I watch a playthrough, I see a bunch of little things that I think might be nice to add or change. I've been building a nice list. A new version of Void Pyramid is inevitable.
Mogri: Thanks for doing this! You're a really nice (and articulate) guy. I laughed really hard when you thought that the scorpion was cute. I always thought he looked kind of fierce, but now I can't unsee how cute he really is.
Mogri: Thanks for doing this! You're a really nice (and articulate) guy. I laughed really hard when you thought that the scorpion was cute. I always thought he looked kind of fierce, but now I can't unsee how cute he really is.