I can't unlump my game!

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AzureGames
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I can't unlump my game!

Post by AzureGames »

PLEASE HELP ASAP!
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Bob the Hamster
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Post by Bob the Hamster »

1) What version of the OHRRPGCE are you using? the beelzebufo release? or a nightly wip version?

2) What is the filesize of your rpg file? If it is zero bytes, that is bad news, but if it has a real size, then maybe it can be recovered.

3) Do you see a folder named "autobackups" inside the same folder as your rpg file?

4) Can you post your c_debug.txt and g_debug.txt files? There might also be interesting stuff at the bottoms of c_debug_archive.txt and g_debug_archive.txt
AzureGames
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Post by AzureGames »

:???:
Um... How about you just tell me what to do?
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Bob the Hamster
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Post by Bob the Hamster »

I already did-- sorry if I was not clear enough.

That "Could not unlump" error message means that your .rpg file is corrupted.

Please answer the questions in my post above so I can try to help you recover it. I don't know yet if recovery will be possible.
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Post by TMC »

The c/g_debug.txt and c/g_debug_archive.txt files should be in the same folder as your .rpg file.
AzureGames
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Post by AzureGames »

Okay. First, how can I know which version I'm using? Because I don't.
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Mogri
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Post by Mogri »

It's shown in brown text at the bottom of the main menu in CUSTOM.
AzureGames
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Post by AzureGames »

You mean OHRRPGCE Custom Editor? I can't open that. Any other ways?
AzureGames
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Post by AzureGames »

Mogri wrote:It's shown in brown text at the bottom of the main menu in CUSTOM.
You mean OHRRPGCE Custom Editor? I can't open that. Any other ways?
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Bob the Hamster
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Post by Bob the Hamster »

Look for a whatsnew.txt file in the same folder as game.exe and custom.exe . it should have a version name and date near the top.
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Post by TMC »

Not being able to open Custom is a separate issue which the c_debug.txt and c_debug_archive.txt files will hopefully shed some light on. What happens when you try to open it? Does it close instantly? Does it "stop responding"?
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Mogri
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Post by Mogri »

I'm pretty sure AzureGames just means the unlump issue. Try creating a new game or opening, say, Vikings of Midgard.
AzureGames
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Post by AzureGames »

Okay... I'm using Beelzebufo. Should I use nightly wip?
TMC
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Post by TMC »

I doubt it would make a difference, but you can try if you want.

You should upload somewhere (eg. pastebin.com) or email us your c/g_debug.txt and c/g_debug_archive.txt files.

Since you are using Beelzebufo unfortunately there won't be a folder called autobackups containing backups of your game.
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Bob the Hamster
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Post by Bob the Hamster »

2) What is the filesize of your rpg file? If it is zero bytes, that is bad news, but if it has a real size, then maybe it can be recovered.
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