Castle Clover: METACHAT
- Spoonweaver
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- Bob the Hamster
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- Spoonweaver
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Correct me if I'm wrong:
We learned that the four key players in Averognian politics, Nathaire, Azedarac, Gaspard and Moriamis are all necromancers? Is this a murder mystery? The Case of the 400 Foot Butler? Also intriguing is that these 4 necromancers all seem to hold a piece of the puzzle (except Azedarc. And he's against magic, against lifting the curse?). Why would the others be FOR lifting the curse? How do we know one of them isn't going to send a 400 foot monster, or monsterS out into the real world given half a chance? Were they all pupils of the same master, the REAL bad guy? Could that bad guy be Sephora?
Another thing I'm still wondering about is the nature of this silver stuff. Silver seems to be a recurring theme! We have silver dragons. We've got silver skeletons. We've got a jar of silver that was just sitting on a shelf in the library. Is it sucker's bait? Wasn't there silver on one of the keyholes of the portal? And wasn't it a silver torch that transformed the bull? What's the connection? What's the deal?
And I still don't know WTF went on the werewolves. I still don't know WTF the deal is with Kalar's spells. I'm honestly like 60% sure we got suckered into metagaming and that had we ridden to see Azedarac the "Evil Necromancer" we would've been pardoned for doing good work and given help. But nooo, we're playing a game so god forbid anyone try to follow the law and do what's sensible.
I mean, the hat guy only told us what he believed: That we would be tried for crimes, and that he believed we were so guilty we'd be hanged for them. He can't say what Azedarac would do. Maybe he's like Obama, a decent guy hamstrung by an evil congress. Maybe we could've been his Czars!
Next campaign we play though, I'm gonna be evil. You can get so much slime done when you don't have to worry about a conscience.
We learned that the four key players in Averognian politics, Nathaire, Azedarac, Gaspard and Moriamis are all necromancers? Is this a murder mystery? The Case of the 400 Foot Butler? Also intriguing is that these 4 necromancers all seem to hold a piece of the puzzle (except Azedarc. And he's against magic, against lifting the curse?). Why would the others be FOR lifting the curse? How do we know one of them isn't going to send a 400 foot monster, or monsterS out into the real world given half a chance? Were they all pupils of the same master, the REAL bad guy? Could that bad guy be Sephora?
Another thing I'm still wondering about is the nature of this silver stuff. Silver seems to be a recurring theme! We have silver dragons. We've got silver skeletons. We've got a jar of silver that was just sitting on a shelf in the library. Is it sucker's bait? Wasn't there silver on one of the keyholes of the portal? And wasn't it a silver torch that transformed the bull? What's the connection? What's the deal?
And I still don't know WTF went on the werewolves. I still don't know WTF the deal is with Kalar's spells. I'm honestly like 60% sure we got suckered into metagaming and that had we ridden to see Azedarac the "Evil Necromancer" we would've been pardoned for doing good work and given help. But nooo, we're playing a game so god forbid anyone try to follow the law and do what's sensible.
I mean, the hat guy only told us what he believed: That we would be tried for crimes, and that he believed we were so guilty we'd be hanged for them. He can't say what Azedarac would do. Maybe he's like Obama, a decent guy hamstrung by an evil congress. Maybe we could've been his Czars!
Next campaign we play though, I'm gonna be evil. You can get so much slime done when you don't have to worry about a conscience.
- Bob the Hamster
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Haha!Gizmog wrote:I mean, the hat guy only told us what he believed: That we would be tried for crimes, and that he believed we were so guilty we'd be hanged for them. He can't say what Azedarac would do. Maybe he's like Obama, a decent guy hamstrung by an evil congress. Maybe we could've been his Czars!
"THANKS, Azedarc!"
Azedarc's trying to take our magic, in direct defiance of the 2nd amendment!
I heard he wasn't even born in Averiogne!
- Spoonweaver
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- Bob the Hamster
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Another local knowledge check for Rob. If possible, I would like to say that at least once in his life, Rob has approached the borders of Averoigne. What did he see there, preventing him from travelling outside the country?
If it is a problem for him to know this, then I will just have to come up with an excuse why he has not travelled to the border yet.
If it is a problem for him to know this, then I will just have to come up with an excuse why he has not travelled to the border yet.
Last edited by Bob the Hamster on Tue May 26, 2015 3:52 pm, edited 1 time in total.
- Spoonweaver
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It is not a problem and requires no check. It common knowledge that I tried to touch on when first introducing the campaign and I'll reintroduce it now.
The mist surrounds all of Averoigne. As if it were a range of mountains, large clouds of grey mist can be seen on the horizon in Averoigne. When the border is approached, it can be seen that the mist forms a wall rising high into the air. It's generally understood that the mist means certain death is entered. No one has tested that theory and returned to tell the tale.
The mist surrounds all of Averoigne. As if it were a range of mountains, large clouds of grey mist can be seen on the horizon in Averoigne. When the border is approached, it can be seen that the mist forms a wall rising high into the air. It's generally understood that the mist means certain death is entered. No one has tested that theory and returned to tell the tale.
- Spoonweaver
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- BMR
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Oh, he's just going to trail them to see where they go. Kalar will get in touch with him the next day to see what happens.
EDIT: But if a situation arises where death or torture are needed, then so be it.
EDIT: But if a situation arises where death or torture are needed, then so be it.
Last edited by BMR on Wed May 27, 2015 1:47 am, edited 1 time in total.
Being from the third world, I reserve the right to speak in the third person.
Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Using Editor version wip 20170527 gfx_sdl+fb music_sdl
- Spoonweaver
- Liquid Metal King Slime
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- Bob the Hamster
- Liquid Metal King Slime
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Ah! The same mist we saw by the entrance to Castle Clover. That makes sense.Spoonweaver wrote:The mist surrounds all of Averoigne. As if it were a range of mountains, large clouds of grey mist can be seen on the horizon in Averoigne. When the border is approached, it can be seen that the mist forms a wall rising high into the air. It's generally understood that the mist means certain death is entered. No one has tested that theory and returned to tell the tale.
It also makes me wonder if the castle is somewhere on the border, or if it is in a separate similar plane.
- Spoonweaver
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