Synching game project files between computers
Moderators: Bob the Hamster, marionline, SDHawk
Synching game project files between computers
I was thinking of getting a cheap laptop so I can get a change of scenery while working on game stuff. Does anyone have any good, reliable methods that you personally like to use for synching .RPG files between desktop and laptop? I was thinking of just using Dropbox, but someone warned against storing project files in a synched Dropbox folder.
- Meowskivich
- Blubber Bloat
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- Bob the Hamster
- Liquid Metal King Slime
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Yeah, version control is great for this. I keep all my games in subversion.
Use unlump to convert your rpg file into an rpgdir
The only problem you are likely to run into is if you make a bunch of changes on one computer, forget to push them, then go to the other computer, make a bunch more changes, and only then realize you forgot to push the first set of changes.
Use unlump to convert your rpg file into an rpgdir
The only problem you are likely to run into is if you make a bunch of changes on one computer, forget to push them, then go to the other computer, make a bunch more changes, and only then realize you forgot to push the first set of changes.
How well does version control work?
Let's say I'm on a public computer and can access my bitbucket (via web or whatever else) - what can I do to work on a game without access to CUSTOM? Any way to change graphics? Text boxes?
Admittedly I don't know enough about the .bin files (I should probably change that) - but a lot of them are pretty specific in the location of various bits, so I wonder what is actually possible...
Let's say I'm on a public computer and can access my bitbucket (via web or whatever else) - what can I do to work on a game without access to CUSTOM? Any way to change graphics? Text boxes?
Admittedly I don't know enough about the .bin files (I should probably change that) - but a lot of them are pretty specific in the location of various bits, so I wonder what is actually possible...
- Bob the Hamster
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Dropbox is fine, as long as you don't make changes on both computers before it syncs up. In my experience that gets confusing fast. It would be especially bad if you unlumped your .rpg file and ended up with conflicts.
I store all my games in git (as unlumped rpgs). It's especially useful to keep scripts in version control, of course.
There's a thread about the topic here and some more advanced information here. Someone should add a FAQ question on the wiki...
I store all my games in git (as unlumped rpgs). It's especially useful to keep scripts in version control, of course.
There's a thread about the topic here and some more advanced information here. Someone should add a FAQ question on the wiki...