New Campaign: Athelos Darkening
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Peanut nudges Beardthar for his attention and mentions over in a hushed voice, "Hey, Bearddwarf. Look at their bag... Isn't that...?" He points towards the corner to where the item is noticeable. "They might be the ones watching us..." Upon that realization, Peanut quickly turns to Tim Tim and his shopping and tries to act casual, "Hi! What'd you find?"
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Tim-Tim grins at his deal gone well, and decides that he's ready enough for the journey now. He regards the others that have followed him downstairs faster than he would have guessed they would.
Tim-Tim plays around with his new dagger while awaiting an answer. Flicking it out in the air in front of him as if expecting the dagger to possibly shoot something out.Tim-Tim wrote:Already up? Are we ready to go find this paladin then?
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Beardthar looks in puzzlement at the two in the corner. He checks his own bag to see if he is still carrying the magic talking rod, or if he gave it back to Spittle.
Beardthar mentally berates himself for being absent minded.
Calling Rock-head to heel, Beardthar steps outside the door of the inn, and takes a good look up and down the street to see what he can see.
Beardthar mentally berates himself for being absent minded.
Calling Rock-head to heel, Beardthar steps outside the door of the inn, and takes a good look up and down the street to see what he can see.
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The rod is still indeed in your possession. It would seem that these two have an identical rod, if it is indeed the same type.
Stepping outside, you spot along the street, a general store, a stable, and a bunch of houses. Other than the occasional citizen walking through the street, there doesn't really seem to be much of note nearby.
Knowledge (Nature) (1d20 + Ranks + INT)
Done with the deal, the innkeeper asks:
Stepping outside, you spot along the street, a general store, a stable, and a bunch of houses. Other than the occasional citizen walking through the street, there doesn't really seem to be much of note nearby.
Knowledge (Nature) (1d20 + Ranks + INT)
- Beardthar: 14 + 6 + 1 = 21 Success
Done with the deal, the innkeeper asks:
Spot (1d20 + Ranks + WIS)Innkeeper wrote:Will that be all? Or do you young fellows need anything else?
- Akbar: 4 + 0 + 1 + 1 = 6 Fail
Beardthar: 3 + 5 + 3 = 11 Fail
Peanut: 8 + 5 + 1 = 14 Fail
Spittle: 19 + 0 + 0 = 19 Fail
Tim-Tim: 19 + 0 + 3 = 22 Success
Being from the third world, I reserve the right to speak in the third person.
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Tim-Tim shoots back a puzzling glare at the ranger in the corner as he tucks his new dagger away.
Oh, do any of you have any money? The barkeeper here has a magic ring that might help us on our quest. It's 2000 gold, but I believe it might be well worth it.
If not, then let's be on our way. People keep staring at us.
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According to the map, you estimate that it's going to take anywhere from two to three days to get to the temple. The leg of the journey will take you through forests, while the last part goes through an underground pass before getting to the actual temple.
Being from the third world, I reserve the right to speak in the third person.
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