THE NEW 2012 WEEK LONG OHR RANDOM COLAB CONTEST

Make games! Discuss those games here.

Moderators: Bob the Hamster, marionline, SDHawk

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SDHawk
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Post by SDHawk »

Since TMC is probably going into a coma right about now from having been awake for 48hrs straight here's some screenshots for the folks at home:

Image
Image
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RMSephy
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Post by RMSephy »

Giz and Seffy: Overtime report

So, Giz is freaking awesome. I spent the last week more or less making a terrible mess of a game, and was on the brink of dropping out of the contest Thursday night, but Giz came up with a good (and easy) enough idea that I was convinced to stick it through.

Anyways, the game is pretty much done. It'll be out tomorrow morning at the latest. 48 hours late is better than never. :)
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Gizmog
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Post by Gizmog »

Giz and Sephy (or should I say Sexy?) Overtime Report:

It's done.

Sephy and I gutted out the last 24 hours and put this together. He did a really great job down the stretch of adapting his scripts to a new purpose and worked a hell of a lot harder than I did. I think we had fun making it, and I'd love to work with him again.
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Master K
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Post by Master K »

Why is everyone using nightlies?!
Oh, and Giz, I played some of your game.

Teacher: Why was the Pear Harbor attack so shocking?
Me Thinking: Because the Americans were not even in the war.
What Alice Said: ...Because nobody was wearing pants?
Teacher: Thats right! You've been paying attention!
Me Thinking: ...
Last edited by Master K on Sun Mar 11, 2012 2:50 pm, edited 1 time in total.
TMC
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Post by TMC »

Awesome to see Giz & Sephy deliver.
Master K wrote:Why is everyone using nightlies?!
Why, that was the whole point! I discovered 11 engine bugs while working on our game, and another while playing Dreadful Occupant. Sure, most of them were minor cosmetic things, but a couple are very serious (and were annoying spanners-in-the-works). Still working through the list...

So James, how many did you find? :)
Last edited by TMC on Mon Mar 12, 2012 11:18 pm, edited 1 time in total.
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Bob the Hamster
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Post by Bob the Hamster »

I actually only found and fixed two engine bugs in the course of working on my game, but I wasn't pushing the limits with the scripting like TMC was :)
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