A gem released late in the year! This might be RMSephy's most fun game to date. It's the game Voltire's The Tower wanted to be--a nail-biting classic RPG romp through a long dungeon.
This game thrives on its simplicity. Characters equip the skill they get to use in battle (hm... a bit like Motrya, I guess?) and each are unique. I really enjoyed the Thief's design; I prefer this game's implementation of stealing to the way it is in most RPGs. Stealing items makes your enemies lose some function in battle, which you can then field to your advantage by equipping, like a Nurse Hat or iron helmet.
I did find the game quite difficult, and was not able to beat the first boss in a couple of tries, but what I did play was enjoyable, if a little tedious. Perhaps a save point along the way that doesn't offer healing is in order? That's about all I'd change. Keep up the good work, Sephy. Your games are getting better and better.
Rating: 7.5 Dungeons Explored out of 10
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