The concept of Monster Out of Six is really quite groovy. It's sort of Battle Royale meets Clue; you're supposed to walk around, figure out which inmate in the prison is guilty and free all the rest. Everyone remaining dies. This makes for a great set-up, but with this demo we only get to see an inkling of what it could be.
The demo was clearly rushed out the door for a contest (I forget which one) and doesn't function as intended. That said, we can at least analyze the idea and ponder on whether or not it could work. Personally, I think the overhead view might not be the best interface for such a game. I'm also not sure if a randomly generated innocent is the way to go.
Rather, if I were making this game, I would have gone for the visual novel/adventure game approach of having a story based around such a game. 9 Hours, 9 Persons, 9 Doors accomplished this well, and I could see a great story being built off of Pepsi Ranger's game. As a virtual version of clue, though... it kind of falls flat. I'm not saying it couldn't work, but I'd much rather play this sort of thing with friends than as a solo experience.
Rating: 2 Revolvers in the Observatory out of 10
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