Items for sale!
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- Twinconclusive
- Liquid Metal Slime
- Posts: 976
- Joined: Mon Oct 15, 2007 6:45 pm
- Location: Tabletop
I need a Back-Shield that reduces the foe's Critical Chance.
I'm getting stabbed way too much.
More silly cheap equipment should be released.
Perhaps a trinket to lower your stats for the purpose of increasing the number of Slime Bucks you get from winning (If I'm understanding the system for determining rewards properly).
I'm getting stabbed way too much.
More silly cheap equipment should be released.
Perhaps a trinket to lower your stats for the purpose of increasing the number of Slime Bucks you get from winning (If I'm understanding the system for determining rewards properly).
Last edited by Twinconclusive on Wed Oct 22, 2008 1:06 am, edited 1 time in total.
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- Twinconclusive
- Liquid Metal Slime
- Posts: 976
- Joined: Mon Oct 15, 2007 6:45 pm
- Location: Tabletop
This was a mean joke.Oath Rod
Held Item: Reduces your Str by 10, but your starting MP is increased by 50. No, really, I swear.
Last edited by Twinconclusive on Thu Oct 23, 2008 5:47 pm, edited 1 time in total.
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!Twinconclusive wrote:This was a mean joke.Oath Rod
Held Item: Reduces your Str by 10, but your starting MP is increased by 50. No, really, I swear.
Honestly it was not meant to be a joke item. I forgot to set the item effect. It's fixed now.
That's really funny, though.
I like it.Make a Golden Trinket or something like that, and if you wear it, you don't really get any battle boosts, but instead, double the winnings at the end of a match.
Last edited by Mogri on Thu Oct 23, 2008 6:30 pm, edited 1 time in total.
Sa-weet!
Hahaha, yeah I see what you mean. The next thing I would ask for if that worked is a move that instantly KO's the opponent, ha.
You really need to make it so we have a Weapon, Armor, and an Accessory. Because this way we won't have to keep swapping ya know?
Hahaha, yeah I see what you mean. The next thing I would ask for if that worked is a move that instantly KO's the opponent, ha.
You really need to make it so we have a Weapon, Armor, and an Accessory. Because this way we won't have to keep swapping ya know?
Last edited by RMZ on Thu Oct 23, 2008 11:03 pm, edited 1 time in total.
- Twinconclusive
- Liquid Metal Slime
- Posts: 976
- Joined: Mon Oct 15, 2007 6:45 pm
- Location: Tabletop
As much as I would like this, I think that having a grease cape, a weapon, and double $slime gains seems like a bit much.You really need to make it so we have a Weapon, Armor, and an Accessory. Because this way we won't have to keep swapping ya know?
Maybe this is what they call balance.
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- The Wobbler
- A Scrambled Egg
- Posts: 2817
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- Twinconclusive
- Liquid Metal Slime
- Posts: 976
- Joined: Mon Oct 15, 2007 6:45 pm
- Location: Tabletop
It's probably on the complete opposite spectrum of what Surlaw intended, but...Fish Stick.Mogri wrote:I was thinking of Fish Scale Mail for the next armor tier, but I do like the idea of a Fish Stick.
I haven't implemented item-based attacks yet, though.
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- Fenrir-Lunaris
- Metal Slime
- Posts: 768
- Joined: Mon Oct 15, 2007 10:45 pm
- Location: OHR Depot