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Slime Knight
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Harbinger 6EQUJ5 
 PostWed Jan 11, 2012 3:51 am
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Ok what? Does anything make anything happen? Actually, what about JazzMans one game, the Cave of Immense Riches or whatever? Or whatever one game it was where you could pick stuff up over your head and watch tv and bathe and there was some computer password?

I never figured any of these out. Can anyone help?
Metal Slime
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 PostWed Jan 11, 2012 1:55 pm
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Tonight, when I have some time, I will write a walk-through for Harbinger and post it. I'll post it as different segments of spoiler text so you can read as much or as little as you want. Rest assured, there is a solution. In fact, when I released the game I worried that it would be too easy!

Here's a hint to get you started. The world is not 1 looping room. It is 4 rooms that look (and sound) almost identical.
Metal King Slime
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 PostThu Jan 12, 2012 1:18 am
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And let's not forget Wage Slave! Is it possible to collect enough pennies to buy a brick? Just how many textboxes did Giz create?

I can answer one mystery though: Barnabus's Eleventh Hour does have an ending, but you only have a 1.02% chance of surviving for two hours.

PS: That game with the lovely voice acting by Hachi which you mentioned is Jimmy's Vacation
Metal Slime
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 PostThu Jan 12, 2012 3:02 am
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As promised, below is the solution. Ask me questions if any of it doesn't make sense.

Harbinger is 4 similar rooms on a 2x2 grid. There are many visual cues to identify the individual rooms. Look at the 4 corner tiles of each room. One of them contains a flashing dot. This indicates the room's position on the grid. For instance, if the flashing dot is in the bottom right corner tile, then you are in the bottom right room. Some of the room exits loop back into the same room. You begin in a random room.

In each room are 4 arrow-shaped blocks. Push them in the arrow's direction and they will move. Underneath 3 of the arrow blocks are identical flashing buttons. Don't step on these or you will be teleported to the opposite corner of the room grid. One of the 4 flashing buttons will look different. Step on this button to activate a change in another room. Do this for all 4 rooms.

Each of those 4 buttons changes something in an adjacent room. After all 4 buttons have been pressed, look at the X-marked blocks near the arrow blocks in each room. In the center of each X-marked block is a flashing square. One of the 4 flashing squares is shaped differently than the other 3. Push that unique X-marked block and yellow text will appear. Push the X-marked block 5 times until the text changes drastically. Do this for each of the 4 rooms.

Once you have pushed each of the special X-marked blocks 5 times, look at the 4 middle blocks in each room. The bottom right of these blocks should contain an emblem shaped like a CIRCLE, ZEE, EX, or FIGURE 8. Touch this emblem in all 4 rooms to collect it.

With the emblems in your possession, touch the the top right block of the 4 middle blocks in each room. This will open a menu showing the CIRCLE, ZEE, EX, or FIGURE 8 emblems. Select one of the emblems to place it inside of this block. There are visual hints to tell which emblems go in which rooms. The solution is ZEE - bottom right, EX - top right, CIRCLE - top left, FIGURE-8 - bottom left. After doing that you have solved the puzzle.
Red Slime
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 PostThu Jan 12, 2012 3:40 am
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Shakeyair's second questions seem to be directed at Jimmy's Amazing Vacation. (No, Hawk does not pay me to remind people of this game). Quite Frankly, It's left me stumped as well.

The game was made for a contest, The theme of which was "Nothing". Perhaps in a sneaky way, The joke is that there is "nothing" to be found?


EDIT: Sorry TMC, didn't see you'd already ID'ed the game.
Metal King Slime
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 PostThu Jan 12, 2012 12:39 pm
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Preposterous. IIRC Hawk stated his take on the theme was "existential horror".
Red Slime
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 PostThu Jan 12, 2012 7:35 pm
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Looking back, I can't seem to find where I had read that, So I could be mistaken. I'm fairly certain it came up somewhere though, because I spent A LOT of time trying to decipher "nothing" into a usable password.
Metal King Slime
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 PostFri Jan 13, 2012 1:01 am
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Yes I'm pretty sure that the theme was nothing; wasn't suggesting otherwise.
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