JSH’s 2011 OHR Game Blog #37 – Deforestation 2 by Spoonweaver
Deforestation 2 is generally more of the same joke as the original, only with an additional sex joke thrown in this time. I thought the joke was pretty funny, but... as you might expect, the buck ends there. This is just a rehash with little keeping it from completely fading away.
So instead of discussing Deforestation 2, I want to talk about Spoonweaver's use of advertising, and preface this with a cold, hard truth: Spoonweaver could very well be the most successful OHR developer in the future. Why? Well, he knows how to show off his work better than anyone else in the community sans perhaps Fenrir-Lunaris. Getting your game out there is just as if not more important than making quality work!
I realize that hearing this sounds like blasphemy to a lot of developers, and they refuse to accept it. Proof? Some of the best games I have reviewed for this contest so far were massively underplayed. Final Dragon Legacy is a great example. The creator didn't do a good job getting the game out there, even though it's pretty fantastic, and now it's bound to barely scrape the Best Games of 2011 list in HamsterSpeak. I'm not good at promoting my own work either, and my games have always suffered for it.
Spoon has been a controversial user here at times. He doesn't get along with everyone. However, he's got a certain panache for this that makes him a valuable person to know, and the same extends to others like him--people who have marketing skills. The ad campaign for Deforestation overshadows the game itself, not unlike the advertising for movies often does. There are people who make big bucks doing this kind of thing.
It's a skill every game developer needs to learn something about, myself included. You can promote a turd in a box if you know how to do it, so just imagine the benefits of promoting a GOOD game in the same way. It's something to think about.
Rating: 3 Movie Posters out of 10
My website, the home of Motrya:
http://www.jshgaming.com