Sorry I'm late, I'll keep posting these as I can. I won't have time to replay Okedoke or Vikings.
Motrya - 9/10 - The best OHR game in a long time, music is great, graphics are great, battle system's completely solid. Pacing felt kind of off at times (during the siege) but other than that I've got no real complaints. My review from last month says all I need to say.
Apophenia - 5/10 - Graphics have a really nice style, text boxes do not. Reading white text on a white background is unpleasant, but at least there's not much of that. Turquoise on black isn't much better though. Custom menu looks good, but the colors aren't the best on my eyes. I like that there are choices in dialogue, but the color of selected dialogue is way, way too similar to the unselected one. The demo's main section is very short, and I wish the healing items did significantly more than they did, but there's a ton of potential here.
Chronoboy Adventures - 1/10 - Incredibly strange graphic style, dialogue feels machine translated at times (wholy crap!). Side view of the police seems to imply that they're pieces of paper or something. The ripped graphics clash really badly with the original ones, and I don't know why there's a DELETE SAVE option on the main menu. I fell down a hole, went through a portal, the original graphics turned into ones ripped from an Ultima game, I died in a battle before I could even choose a command, and then when I started walking around my sprite turned into a different dead character depending on which way I was facing and I couldn't find any way to leave the map I was on. The game's profile on Slime Salad makes it seem like there's a lot to it and I didn't see anything to do.
Hero – 1/10 - Needs a title screen, doesn't need to include custom.exe. The dressers rotating to face me are scary! I do not know what NCWs are. I assume Adams is supposed to be some kind of martian. All of the duplicate NPCs are pointless. Battles need to be faster and I felt bad fighting random kittens that couldn't hurt my main dude. The dialogue really confused me. By the time I reached Ogiri I really didn't feel like continuing.
Legendary Heroes - 6/10 - Guy's profile picture is unbelievably smug. I like the world map graphics, but you need to slow down the speed of the ocean and maybe make it move back and forth instead of constantly east, it looks like the continent is flying through the air. I really don't like the profile graphics at all, but everything else looks nice. Battles are nice and quick. What in the world was that sound that played when Rebobinar joined? The cave where you search for her brother isn't very well designed and I died against the boss instantly even though the random enemies before him barely did any damage. Rebobinar's flame spell does the same amount of damage as a normal attack but costs a lot of MP. I think this one has a lot of potential, but I didn't really feel drawn in. It needs a better opening than Biff saying I'M BORED. I'll go back and try to play this one again later.
Skyfall - 7/10 - I don't like the font. This doesn't really impact the game, but I've played no OHR games with custom fonts that I've found pleasant to look at. I like the visual style, but your hero looks so goofy and dumpy as a walkabout and is then thin and macho in battle. The stances in battle are really awkward looking, but the walkabout stuff is great. Battle speed needs to be increased. There needs to be a readme saying what skills do, I didn't know why my hero had a Focus command until I used it and then looked at my MP, and since I used it before using my Skills I didn't notice anything at first. Power Attack seems to do 150% damage, not double as its description says. The scorpion boss looks really good. Sometimes my guys can be seen through buildings.
Centra felt way too empty, but I guess this is a consequence of it being a demo. I didn't like having to fight the same spider boss again, but I like the idea of controlling multiple parties. Short, but fun, looking forward to an update.
Viridia – 5/10 - Nice NPC and portrait graphics, even if I really assumed from Tyler's that he was a woman. maps look great. The opening is a bit too much of an information dump. The game praising me for cleaning up my dirty clothes after tossing them on the floor was great. There's a ton of style here, but I felt like I had no real control over anything that happened and I was honestly kind of lost on the story. Playing the role of a support character instead of a big hero is definitely interesting, but it's not really exciting. The voice clips/stock screams when characters died really didn't fit the game's style. The conversations in the camp after the long string of battles are way, way too long.
Eternity Fragment - 4/10 - I really like the opening cutscene a lot! The graphics are also really great. Is the music original? I don't recognize it, but I really like it. This game has a better 8-bit style than most OHR games that have attempted this style. I wish items had descriptions, I wish the battles were faster, and I wish the enemies gave more XP and gold. I shouldn't have to go back to the healer after each battle with a slime. Your level 2 stats should be the hero's level 1 stats, at minimum. There also needs to be more enemy variety in the starting area. The inn in the first town costs WAY too much. Is there another way to get the boat? I do not want to fight enemies until I have 800 gold to spare. I want to put more time into this game but I feel like I'm getting nowhere fighting dozens of Pippins.
Super Walrus Land: Mouth Words Edition