Composer Located! (Motrya)
Moderators: Bob the Hamster, marionline, SDHawk
- JSH357
- Liquid Metal Slime
- Posts: 1340
- Joined: Mon Oct 15, 2007 7:38 pm
- Location: Columbia, SC
- Contact:
Composer Located! (Motrya)
Well, my development on Motrya has run in to a wall. SDHawk has given up his post as music composer to pursue other interests, which leaves me at something of a standstill. I am nearing halfway completion of the first demo of this game, and my graphics man is at about the same percentage.
Our plan was to release the demo if it had everything ready- my portion, Newbie Power's graphics, and Hawk's music. We knew the music would be the longest wait, and planned to continue working on the game regardless of whether or not it was done.
I have two plans now. 1. If I can find a new composer, We'll pretend Hawk was never on the team (sniff, sniff) and move on as planned. 2. If I can't find a composer, I'll take the classical music route. This is not ideal, but could potentially work out.
So... this is my plea. Any OHR music composers, we are open. Motrya is a fantasy RPG, which you can see details about here:
http://www.slimesalad.com/forum/viewtopic.php?t=2811
We want to make the game presentable to the general public (not specifically OHR users) and Newbie Power has put forth great effort to make it look nice and do so. As such, we would prefer a composer capable of working beyond the MIDI format.
The motivation for working with us will vary depending on what you want. If you just want to test your music-making muscle and don't care about profit, we'll be happy to work with you. If you require payment, name your terms (private message please). The game has no budget, but I have already opened my pockets for the graphics, so you have a good chance of profiting assuming your terms are not too steep. I'm not rich, but but I will do what I can. However, if you do want payment, I need to be certain that you will deliver; this is a serious project that Newbie Power and I have regular meetings about, and we fully intend to complete it.
The style of the game is similar to Chrono Cross: it has a morose, sad atmosphere. However, we are open to any ideas about the kind of music that would be acceptable. I can send an alpha copy of the game to any serious applicants (some of Hawk's old work in progress is still in the game) to see if they think they can handle it. I also have a list of the "wanted" tracks, which is flexible.
Thanks for hearing me out. I know composers are a rare breed in this community, and I appreciate you guys.
Our plan was to release the demo if it had everything ready- my portion, Newbie Power's graphics, and Hawk's music. We knew the music would be the longest wait, and planned to continue working on the game regardless of whether or not it was done.
I have two plans now. 1. If I can find a new composer, We'll pretend Hawk was never on the team (sniff, sniff) and move on as planned. 2. If I can't find a composer, I'll take the classical music route. This is not ideal, but could potentially work out.
So... this is my plea. Any OHR music composers, we are open. Motrya is a fantasy RPG, which you can see details about here:
http://www.slimesalad.com/forum/viewtopic.php?t=2811
We want to make the game presentable to the general public (not specifically OHR users) and Newbie Power has put forth great effort to make it look nice and do so. As such, we would prefer a composer capable of working beyond the MIDI format.
The motivation for working with us will vary depending on what you want. If you just want to test your music-making muscle and don't care about profit, we'll be happy to work with you. If you require payment, name your terms (private message please). The game has no budget, but I have already opened my pockets for the graphics, so you have a good chance of profiting assuming your terms are not too steep. I'm not rich, but but I will do what I can. However, if you do want payment, I need to be certain that you will deliver; this is a serious project that Newbie Power and I have regular meetings about, and we fully intend to complete it.
The style of the game is similar to Chrono Cross: it has a morose, sad atmosphere. However, we are open to any ideas about the kind of music that would be acceptable. I can send an alpha copy of the game to any serious applicants (some of Hawk's old work in progress is still in the game) to see if they think they can handle it. I also have a list of the "wanted" tracks, which is flexible.
Thanks for hearing me out. I know composers are a rare breed in this community, and I appreciate you guys.
Last edited by JSH357 on Mon Jan 25, 2010 8:39 pm, edited 1 time in total.
My website, the home of Motrya:
http://www.jshgaming.com
http://www.jshgaming.com
I'd be interested.
I'm assuming you'd want us to write something specifically for the game to make a decision, but you can hear some of my music at:
A film score snippet I did for a contest.
An electronic song I composed somewhile back, which is probably not what you are looking for, but I thought I'd show it off.
My "serious" music is on this SoundClick channel.
My more commercial music is on this SoundClick channel which includes all of the music I did for Final Fantasy Gaiden.
I'm assuming you'd want us to write something specifically for the game to make a decision, but you can hear some of my music at:
A film score snippet I did for a contest.
An electronic song I composed somewhile back, which is probably not what you are looking for, but I thought I'd show it off.
My "serious" music is on this SoundClick channel.
My more commercial music is on this SoundClick channel which includes all of the music I did for Final Fantasy Gaiden.
Chrono Cross has one of my favorite soundtracks! I actually did an homage piece to it, which you can listen to here. (Well, perhaps 'homage' isn't the right word, since it starts out in a not-very-chrono-crossy way, but I tried to capture some of the great slide bass CC uses so well about half-way through the piece).
The above song is actually Creative-Commons licensed, so you're welcome to use it. If you like it, I could probably write some more in that vein. What kind of a time commitment are you expecting?
The above song is actually Creative-Commons licensed, so you're welcome to use it. If you like it, I could probably write some more in that vein. What kind of a time commitment are you expecting?
- JSH357
- Liquid Metal Slime
- Posts: 1340
- Joined: Mon Oct 15, 2007 7:38 pm
- Location: Columbia, SC
- Contact:
My hope is to have the first demo ready in June, and I estimate 18 tracks would be needed for it.
If you like, I can PM you the alpha of the game and you can take a look. I have two other people interested in composing already, but more input would be awesome.
If you like, I can PM you the alpha of the game and you can take a look. I have two other people interested in composing already, but more input would be awesome.
My website, the home of Motrya:
http://www.jshgaming.com
http://www.jshgaming.com
- Soda_piggy
- Slime Knight
- Posts: 163
- Joined: Tue Oct 16, 2007 1:18 am
- Location: Osaka, Japan
- Contact:
I believe that I might be interested in helping out with this if you'd like. If you wouldn't mind giving me a PM also, that would be great.
If you want to hear some of my work, it can be found here:
http://www.ilike.com/artist/W.+James+Pandelis
The page has a random assortment of my works. "Technocracy" is a battle theme for my own game. For something more suited for a sentimental mood, you could take a listen to "Theme for a Lonely Heart" or "The Long Road Home."
If you want to hear some of my work, it can be found here:
http://www.ilike.com/artist/W.+James+Pandelis
The page has a random assortment of my works. "Technocracy" is a battle theme for my own game. For something more suited for a sentimental mood, you could take a listen to "Theme for a Lonely Heart" or "The Long Road Home."
<a href="https://www.sodapiggymusic.com">Soda Piggy Website</a>
- JSH357
- Liquid Metal Slime
- Posts: 1340
- Joined: Mon Oct 15, 2007 7:38 pm
- Location: Columbia, SC
- Contact:
I'll send it to you too.
Gee, at this rate I might end up having more than one composer on the team...
Gee, at this rate I might end up having more than one composer on the team...
My website, the home of Motrya:
http://www.jshgaming.com
http://www.jshgaming.com
- JSH357
- Liquid Metal Slime
- Posts: 1340
- Joined: Mon Oct 15, 2007 7:38 pm
- Location: Columbia, SC
- Contact:
I have just received the first sample tracks from Camdog (one of, I believe, six responders I sent the file). They are definitely good, and I'm looking forward to hearing from others too.
This is making me think, though, I might be better off working with multiple composers on this one. Maybe having a list of the needed tracks and everyone selecting a few they want to do. That way nobody would have to do the entire game.
Anyone who was interested already, how does that sound? I can go either way, really.
This is making me think, though, I might be better off working with multiple composers on this one. Maybe having a list of the needed tracks and everyone selecting a few they want to do. That way nobody would have to do the entire game.
Anyone who was interested already, how does that sound? I can go either way, really.
My website, the home of Motrya:
http://www.jshgaming.com
http://www.jshgaming.com
- JSH357
- Liquid Metal Slime
- Posts: 1340
- Joined: Mon Oct 15, 2007 7:38 pm
- Location: Columbia, SC
- Contact:
This position has been filled by VampiDucki.
Thanks, everyone who replied! It means a lot to me. I liked just about everything I heard in response (OK, everything) but in the end, VampiDucki's style fit the game better than anyone else's. Keep up the good work, composers of OHR Land.
Thanks, everyone who replied! It means a lot to me. I liked just about everything I heard in response (OK, everything) but in the end, VampiDucki's style fit the game better than anyone else's. Keep up the good work, composers of OHR Land.
My website, the home of Motrya:
http://www.jshgaming.com
http://www.jshgaming.com