Help request thread.

For the collaboration game.

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Blue Train
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Help request thread.

Post by Blue Train »

If anyone needs help with their chapter, just ask here. If you can help someone with a particular topic, post here as well.

Graphics:
Blue Train
Momoka
J_taylor

Music:
Blue Train
Momoka
J_taylor

Sound:
Blue Train
J_taylor

Code:
spoonweaver

Design:
Blue Train

Concept/Ideas:
Blue Train
Last edited by Blue Train on Tue Dec 29, 2009 2:54 am, edited 1 time in total.
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Spoonweaver
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Post by Spoonweaver »

....fine I'll code things.

But I'll only do basic ones. I'm not gonna code whole chapters.
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Momoka
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Post by Momoka »

I can chip in with graphics and music. :v:

I'm actually hoping to learn some coding off of this.

If anyone thinks my music or graphics are sub-par, please let me know so that I may improve them. I consider myself a solid par at graphics, but my music could use some polish :v:

I do, however, consider myself really good at concepts or ideas.

I'm also offering my services as an editor. Not just spelling an grammar and the like, but the "kill your babies" sort of editing that George Lucas really needed. (I had over 200 notes from my playtest of Vikings of Midgard).

I also consider myself good at dialouge, even though my article got a tad too silly (I can also write seriously).

I'm finding myself stuck in Mostly Involving Robots at dungeon design, so I'd call that a weakness, and something else I'm looking to improve by doing this.
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Post by Skullduggery Studios »

I can chip in with graphics and music, too.
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Post by Blue Train »

:facepalm: You guys dont HAVE to help with anything if you dont want too.
I dont want this to start feeling like a pain.
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Post by Momoka »

It's a collaboration, dude.

We wouldn't have joined if we didn't want to collaborate on something.
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Post by Spoonweaver »

just for general knowledge? was anyone planning on making a different genre based chapter?

like side-scroller or something?
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Post by Skullduggery Studios »

Interesting you bring that up. Just learning the scripting necessary to make a side-scroller.

Oh, and I can do sound effects, too.
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Post by Spoonweaver »

I saw your post on Castle Paradox. Have you played Tim-Tim yet btw?
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Post by Blue Train »

wouldnt a sidescroller require a seperate gamefile?

If it does, i dont know how possable this will be. If it doesnt, go for it!
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Post by Momoka »

Blue Train wrote:wouldnt a sidescroller require a seperate gamefile?

If it does, i dont know how possable this will be. If it doesnt, go for it!
It's all scripting. Every chapter could really be a different genre.
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Post by Blue Train »

I know, but some scripts run gameloops which, according to what i know, you can only have 1 of.
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Post by Spoonweaver »

Incorrect. A game loop can be stopped and another one can be started mid-game.

Let's say I made the while command that creates the loops something like
Currentmap==5,or,Currentmap==6,or,Currentmap==7
then the loop would run while I'm on those maps and once I leave it would stop.
(Of course the script would have to be started by some sort of in game npc that would be like step on activated and placed under the entrance door.)

We could even do something like make the loop only run if I have above 50 hp. but that sort of thing would be nuts.
An rpg with a super mode that turns the game into a zelda style game.... I mean that would... hmmm....
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Post by Blue Train »

oh. FANTASTIC!

I was really worried we'd have to use multiple rpg files because of something like that. THIS! is GREAT! because NOW! i WONT! have to.

good work spoony. A+
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Post by Skullduggery Studios »

No, I haven't played Tim-tim yet. Played what there is of the Siv: Journey of an Egg. And Baby Bob.

I'm still working on learning though. Don't know if I'll have it down well enough to write a full script yet, though. i'm like, 'beginner-intermediate scriptor' so... yeah.
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