OHR 8-bit Contest!

Make games! Discuss those games here.

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Meatballsub
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OHR 8-bit Contest!

Post by Meatballsub »

The OHR 8-bit contest has officially begun! This contest will last from Monday, July 14th (12AM) until Sunday, July 20th (11:59PM). Entries MUST be submitted before this time or they will not be considered during the voting phase. You may submit them via PM to Meatballsub on Slime Salad or Castle Paradox, or by mailing me at mballsub@gmail.com

The voting phase will begin on Monday, July 21st (12AM) and end on Sunday, July 27th (11:59PM). The entire community is welcome to vote during this time. The entries will be posted in a thread on Slime Salad and Castle Paradox. You may vote on only one game and it cannot be your own entry. Once you have decided on your vote, you should send it VIA PM to Meatballsub on CP or SS, or you may email me at mballsub@gmail.com

The results of the contest will be posted in the next issue of Hamsterspeak.

RULES:

- Each contestant will be able to make their own custom 16-color palette.
- You may use four max colors per map tile
- You may use three max colors per walkabout, hero and enemy sprites, attacks, and weapon graphics
- You may use 16 max colors per battle/cutscene/title backdrop
- All of these colors must come from your single 16-color palette. Failure to do so will likely get you disqualified.
- Any sound effects or music, in any format, are accepted.
- You may work alone or with partner(s)
- There are no specific rules as to what type of game you can make. Follow the above rules, and create what anything you would like.

If you have any questions, please let me know. Good luck!
Last edited by Meatballsub on Mon Jul 14, 2008 2:15 pm, edited 1 time in total.
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chill-e
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Post by chill-e »

So can we have multiple palettes so long as it's still the same 16 colours? (IE for palette swap enemies)
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Meatballsub
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Post by Meatballsub »

As long as there are 16 maximum colors on your master palette, then yes.
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Mogri
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Post by Mogri »

Your times are ambiguous. I'm guessing you're EDT, since that's the only US time zone that would've started by now.
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Fenrir-Lunaris
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Post by Fenrir-Lunaris »

Image

Thus begins ANOTHER failed Fenrir-Lunaris RPG, that he will ultimately bail on just before the contest end date. At least I got in the first screenshot.
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Twinconclusive
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Post by Twinconclusive »

I hope you mean July instead of August, because I don't think I can enter if it's a requirement to travel more than month into the past. :(

Also, is an outline going to count as one of the max colors for a sprite?
Because two colors seems to be taking it a little too far.

[edit] On second thought, it kind of makes graphics look more like they were made for the Game Boy, which is kind of neat.
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Mazin
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Post by Mazin »

Also, is an outline going to count as one of the max colors for a sprite?
Because two colors seems to be taking it a little too far.
Yeah, the outline counts too. Some RPGs on the NES didn't use outlines at all, the Dragon Warrior series for example. This is the technique I choose to use as well, I'd rather have an extra color than an outline. :)

In actuality, a sprite on the NES could have more than three colors under some conditions. I think the way it works is that the top half and bottom half can have different colors (since any 16x16 sprite or maptile on the NES is actually four separate 8x8 tiles), but I'm not certain of the exact limitations of this and I think it'd unnecessarily complicate the rules here.

By the way, have a mall:
Image
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Aeth
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Post by Aeth »

No RPG file to download?
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Post by Meatballsub »

No sir :D
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Post by Meatballsub »

Guys, be careful when you are using layers. The four color per tile rule still pertains when using them. I had a tile that had four colors and a translucent background. When I applied it to a solid background tile, I had five and had to change it.
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Twinconclusive
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Post by Twinconclusive »

Oy, Now I realize that I'm no good at color management?
Those screenies are wonderful, guys, so I think I'll hop onto the bandwagon.

Image
This was originally going to be a tavern, but I had more cool colors than I had warm ones, so I somehow turned it into an ice-dungeon.

I'll have to rewrite the story a little, but I'm sticking with this.>:(
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Newbie Newtype
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Post by Newbie Newtype »

My screenshots. Now I'm playing with power. PORTABLE power!!!

Image
Image
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Shadowiii
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Post by Shadowiii »

I like this contest already. We should make more 8-bit OHR games. They look so damn PRETTY. :kamina:
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Mogri
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Post by Mogri »

That looks very Super Game Boy, or maybe early-era Game Boy Color (I suspect you were going for the latter).
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Post by Newbie Newtype »

or maybe early-era Game Boy Color (I suspect you were going for the latter).
I was.
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