Collaboration Game V.2 - ~Zeta

Make games! Discuss those games here.

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Twinconclusive
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Post by Twinconclusive »

All right...So it looks like this isn't going to be happening this year.

Sorry folks.

However, from reading the chapter stories, each game would be fine as a standalone, so I encourage you guys to post something eventually.

I'll probably end up releasing chapter one sometime this week.

Thanks for all the effort, guys.
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Blue Train
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Post by Blue Train »

*Sadface* this is my favorite event working with the ohr.

its kinda depressing that everyones too busy to finish theres. mine isnt finished eather but ill release it when it is, ive got quite alot of projects right now however...
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Blue Train
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Post by Blue Train »

So... anyone else wanna finish this? ive been thinking about it for awhile now and if we all have some free time id love for this to work.
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Twinconclusive
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Post by Twinconclusive »

The connected storyline that you guys came up with was pretty amazing.
Unfortunately, I'm going to be pretty busy with a rush of exams for the next few weeks. :(
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Post by RMZ »

Yeah, and I have two projects going on right now that are both suffering from lack of time. Adding another to the mix might push them back even furthur. Hell, I haven't even done Week 6 of House Heroes yet.
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Blue Train
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Post by Blue Train »

oh.

if you dont mind can i see the full storyline?

also, its likely ill bump this thread at least 1 more time before letting this game go to the grave.
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RMZ
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Post by RMZ »

Yeah, if the things cancelled/postponed/on a doubtful hiatus, I'd be eager to see all of the story elements. I know I took the story in a really neat direction and it'd be cool to see what people did to it after it was with me.
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Twinconclusive
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Post by Twinconclusive »

Oh, yeah. I can distribute those to you guys.
I just need to find 'em first. :hurr:
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Blue Train
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Post by Blue Train »

So, summers comin up...

Eh, eh???

cmon guys, we could totally do this.
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Post by Twinconclusive »

The layout for this series is at fault.

People spent too much energy writing their stories and not enough on the actual game parts.

Calehay's screenshots are still great (I think I remember Calehay's story being like five pages long too).

If more people get interested, I can give this another try.
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Post by Mogri »

Needs to be less story-oriented, IMO.

This sounds odd, given the premise of the project, but I stand by it. I remember dropping out because I couldn't follow the convoluted plot twists in the story document.
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Blue Train
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Post by Blue Train »

well, i think i was working on chapter 5, but i honestly dont remember much. if we can get the script and make some TEAM DECIDED edits, theres a chance this could work!
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Post by Spoonweaver »

If more people get interested, I can give this another try.
I think I just got interested.
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Twinconclusive
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Post by Twinconclusive »

Blue Train wrote:well, i think i was working on chapter 5, but i honestly dont remember much. if we can get the script and make some TEAM DECIDED edits, theres a chance this could work!
It has to either be collaboration or roulette.
I mixed the concepts too closely together and we had a massively complicated mess.

If I host this again, I'll be trying to bring out the random fun that Roulette showed us in the first of the series.
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Post by The Wobbler »

Twinconclusive wrote:People spent too much energy writing their stories and not enough on the actual game parts.
This was definitely true for me. I wrote a story that would have required a larger game than almost any I've released. I'll try to keep it simple next time if we do it again.
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