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Metal Slime
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 PostFri Aug 01, 2008 3:10 am
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damage report:

Xeon: project practicly suspended for now, lost all intrest in it. ill resume it someday, but ill have to redo ALL the graphics and most of the storyline from the begining ._.

secret project 2: closed. never to be resumed untill i find a good plotscripter. and i mean really good.

NEW! salad quest: funnest game ive made since i started xeon back in 02. the 8 bit graphics makes it super simple yet awesome looking and the new combat style im trying wont take as much script as i thought

NEW! colab chapter 5: wont be done by saturday.
Blip.
Slime Knight
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 PostFri Aug 01, 2008 6:18 am
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Spellshard!

SPELLSHARD!!

SPELLSHARD!!!!
Slime Knight
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 PostFri Aug 08, 2008 3:23 pm
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currently working on two projects. one traditional rpg and a horror/survival/tactics rpg. the horror one has no name yet, but the other one is a remake of Blu Eternal for anyone who knows about that old 20 minute demo. heh. here are some pictures from the horror one, just the beginings of the battle engine.











and here is one from the remakeing of Blu Eternal.


still have a lot to do on both however.
Metal Slime
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 PostFri Aug 08, 2008 3:39 pm
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Those first screenshots look awesome for that survival game
Super Slime
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 PostFri Aug 08, 2008 4:51 pm
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All those screenshots look gorgeous. Wow. I love your trees and palette in the Blu Eternal screenshot.
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Red Slime
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 PostFri Aug 08, 2008 9:06 pm
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Quote:
All those screenshots look gorgeous. Wow. I love your trees and palette in the Blu Eternal screenshot.


Took the words right out of my mouth.
Liquid Metal King Slime
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 PostFri Aug 08, 2008 9:44 pm
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Looks good, VampiDucki!


As for me;
Slime Knight
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 PostFri Aug 08, 2008 10:00 pm
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nice screens, ducki. i like the battle engine you've got going, but i think the last screenshot is a bit lacking, but if the grass was properly textured it'd be fine. it's a nice, simple style and looks good. Surprised

putt putt ... james, that looks sooo cool. i'm jealous that you did that. kinda makes me want to make some sort of ohr sports game. Smile
Reigning Smash Champion
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 PostFri Aug 08, 2008 10:30 pm
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Blu Eternal looks amazing. The simple ground/floor tiles only help it.
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
Liquid Metal Slime
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 PostSat Aug 09, 2008 12:04 am
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James,

Wasn't the whole reason why Wandering Hamster took so long to receive an update because you knew there had to be a mini-golf quest and you weren't sure how to go about tackling it?

Wasn't that the thing stopping you from finally pushing full steam ahead?

Just curious...what are you telling us with that screenshot?
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Metal Slime
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 PostSat Aug 09, 2008 2:34 am
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Nothing can stop this thread now...
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Slime Knight
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 PostSat Aug 09, 2008 5:39 am
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Okay, here's a very, very early screen-shot of the shmup I'm working on, Modern Magic:



Those are bullets, BTW.
OHR? What's that? V
Metal Slime
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 PostSat Aug 09, 2008 8:48 am
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Bullet Hell! Grin
Super Slime
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 PostSat Aug 09, 2008 6:09 pm
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BSF taking a turn in a different direction.

I don't have anything else that's new yet.
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Zantetsuken!
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 PostSun Aug 10, 2008 10:49 am
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This boss should eventually have different ways of being beaten (hint: Poison is not one of them) while still having tricks up its own sleeve.

I still need to make backgrounds and all that jazz, but gameplay and content comes first for Hedgemaze, TBPH.
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
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