Show off your graphics!
Moderators: Bob the Hamster, marionline, SDHawk
- mjohnson092088
- Metal Slime
- Posts: 428
- Joined: Sun Jan 09, 2011 9:33 pm
- Location: earth.
i decided to upload the enemies from my half-abandoned game, Dungeon Divers. i DO plan on getting back to this game, once i am finished with Final Dragon Legacy. anyway, here we go.
Buzzfly
Firefly
Sneaker
Cave Jelly
Spore Weed
Mushman
Goblin
Witch
Giganto Jelly
the jelly monsters remind me of Yoshi's Island.
Buzzfly
Firefly
Sneaker
Cave Jelly
Spore Weed
Mushman
Goblin
Witch
Giganto Jelly
the jelly monsters remind me of Yoshi's Island.
- mjohnson092088
- Metal Slime
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- Location: earth.
- Spoonweaver
- Liquid Metal King Slime
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I, um... I tried! I really did! Something went pretty terribly wrong, and, well...James Paige wrote:I want to encourage anybody who is working on enemy sprites to record Youtube videos of themselves working on sprites. I think it would be a fantastic learning tool for people to be able to watch sprites emerging pixel-by-pixel.)
<object width="400" height="255"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="255"></embed></object>
Eh, you didn't miss much. It was pretty much me drawing in Photoshop and adjusting the settings so that I could export a 16-color bitmap. Here's how it turned up in custom. Still needs polishing since I didn't add much of any shading. I'll try recording something else and do it entirely in GraphicsGale.
- Spoonweaver
- Liquid Metal King Slime
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- Bob the Hamster
- Lord of the Slimes
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What did you use to record the video? Does the video look okay when you view the original file you uploaded to youtube? I am wondering if you maybe used a file format that youtube doesn't fully support. I have a similar problem whenever I try to upload ogg theora videos, so I have to re-encode them into a different format first before I upload.Baconlabs wrote: I, um... I tried! I really did! Something went pretty terribly wrong, and, well...
I used CamStudio for the screen capture, I've done it before in my reviews for Skyfall and Apophenia. Only difference is I omitted audio, since it was originally an hour-long recording. (For one enemy sprite?! Now I know I was on the wrong track! I shouldn't bother with prettying things up with Photoshop for a basic run o' the mill sprite)
... The rest of the video, aside from the first 30 seconds, was intact, but I'm not satisfied with it. The intent was to display pixel art techniques, right? All I did was draw, and there's nothing informative about that. [s]Tomorrow[/s] Eventually I'm going to try again with a different sprite in GraphicsGale.
... The rest of the video, aside from the first 30 seconds, was intact, but I'm not satisfied with it. The intent was to display pixel art techniques, right? All I did was draw, and there's nothing informative about that. [s]Tomorrow[/s] Eventually I'm going to try again with a different sprite in GraphicsGale.
Last edited by Baconlabs on Fri Mar 04, 2011 11:16 am, edited 1 time in total.
- marionline
- Metal Slime
- Posts: 673
- Joined: Sat Feb 26, 2011 9:23 pm
<a target='_blank' title='ImageShack - Image And Video Hosting' href='http://img849.imageshack.us/i/2heroset9.png/'><img src='http://img849.imageshack.us/img849/6472/2heroset9.png' border='0'></a>
I just want to show a battle sprite, too.
It's a small snake with wings.
I just want to show a battle sprite, too.
It's a small snake with wings.
- marionline
- Metal Slime
- Posts: 673
- Joined: Sat Feb 26, 2011 9:23 pm
Thank you.
I'm making a game about a wold full of magical creatures/monsters and two humans that have to find a way home.
I planned it as a 'normal' rpg, so you can make it in OHR without having to use to much plotscripting. ^^" Because plot scripting is still diffcult.
This sprite was part of it, but i decided not to use it in the game.
I'm making a game about a wold full of magical creatures/monsters and two humans that have to find a way home.
I planned it as a 'normal' rpg, so you can make it in OHR without having to use to much plotscripting. ^^" Because plot scripting is still diffcult.
This sprite was part of it, but i decided not to use it in the game.
- mjohnson092088
- Metal Slime
- Posts: 428
- Joined: Sun Jan 09, 2011 9:33 pm
- Location: earth.
Have a look-see, Johnson:
http://www.slimesalad.com/forum/viewtopic.php?t=3686
Sorry, but Shakey's are more amazing.
http://www.slimesalad.com/forum/viewtopic.php?t=3686
Sorry, but Shakey's are more amazing.
- Nathan Karr
- Liquid Metal Slime
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