If an enemy has two attacks (Att1 and Att2 for purpose of this discussion), what is the likelihood that it will do one versus another?
Through observation, I've noticed that if Att1 is listed above Att2 on the enemy attack list, it seems to trigger more frequently. Is this actually true? If so by what percentage is it more likely?
If this is not true then all enemy attacks are equally likely to be triggered? So if I had Att1 through Att10, each would have a 1 in 10 chance of firing each turn?
Anyone know?
Likelihood of Enemy Attacks
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- Willy Elektrix
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Chances are indeed random.
See <a href="http://rpg.hamsterrepublic.com/ohrrpgce ... ents">plan for enemy ai impovements</a>
See <a href="http://rpg.hamsterrepublic.com/ohrrpgce ... ents">plan for enemy ai impovements</a>
- Willy Elektrix
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This is what I've been doing. As "crude" as the AI is (according the Wiki), there is still a substantial amount of flexibility in it - more than most games seem to use.Mogri wrote:I'm pretty sure it's random, but you can put the same attack in two slots to make it more likely.
But I swear that it seems like the first attack on the list is triggered is more often. There's a term for this type of incorrect observational phenomenon, I wish I could remember what it was.
Thanks in any case!
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