YOU decide

Make games! Discuss those games here.

Moderators: Bob the Hamster, marionline, SDHawk

Post Reply

Which would you like to see?

Poll ended at Sat Aug 30, 2008 1:44 am

Super Sheep Rancher
6
32%
Scary Game 3
5
26%
Darkmoor Beckons
7
37%
Timpoline
0
No votes
Other (please specify)
1
5%
 
Total votes: 19

User avatar
Mogri
Super Slime
Posts: 4669
Joined: Mon Oct 15, 2007 6:38 pm
Location: Austin, TX
Contact:

YOU decide

Post by Mogri »

I have a lot of unfinished projects on the table. I mean, a lot of them. Some I'll never get around to, some still have a light burning on them. Which would you most like to see?

Super Sheep Rancher: You remember the original. You might not remember the short demo of the sequel. It's on CP and only has one level. Think Sheep Rancher with a more Zeldaish layout (but no dungeons).

Scary Game 3: With the jumping and shooting and punching. The demo is here and on CP.

Darkmoor Beckons: The all-purpose sequel to Darkmoor Dungeon. Never got demo'd.

Timpoline: More jumping action, this time with the bouncing and killer difficulty. The mostly-complete game is here, but more levels are on my computer.


Bonus points if you include a convincing description of why you want the game. I'm really looking for something to break my inertia here.
User avatar
Newbie Newtype
Reigning Smash Champion
Posts: 1873
Joined: Mon Oct 15, 2007 9:44 pm

Post by Newbie Newtype »

Darkmoor Beckons: The all-purpose sequel to Darkmoor Dungeon. Never got demo'd.
Darkmoor Dungeon is my favorite OHRRPGCE game for all the right reasons. I can't wait to see what Darkmoor Beckons has to offer.
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
User avatar
RMZ
King Slime
Posts: 1697
Joined: Tue Oct 16, 2007 12:39 am
Contact:

Post by RMZ »

I'd say Monkey Mayhem. Simply because you only have to program and not do anything else, heh.

If I could pick a second, then it'd be Scary Game 3. That game shows so much promise.
User avatar
Mazin
Slime Knight
Posts: 132
Joined: Tue Oct 16, 2007 6:00 am

Post by Mazin »

I didn't really care for Darkmoor Dungeon but I like the idea of it and I'd definitely be interested in a sequel. Pepsi Ranger said the contest would be longer this time, so I think you'd be able to polish and balance it a lot more and make a much better game.
User avatar
Fenrir-Lunaris
Metal Slime
Posts: 768
Joined: Mon Oct 15, 2007 10:45 pm
Location: OHR Depot

Post by Fenrir-Lunaris »

Super Sheep Rancher. For reasons other than I parodied this some time ago.

Specifically, I remember talking about several features that could be implemented that would expand so much on the game itself it'd be awesome, and would create more in-depth puzzles. Here were a few of the highlights:

-> A collie! There could be different types the player could select based on preference. They'd essentially be controlled by the player to help solve puzzles, distract wolves, fetch items that Sam can't reach, and so on. They would be the main functional improvement of the game.
-> More spells! Fireballs to fight away the wolves (a crisped sprite?) An attraction spell to call sheep to your location perhaps?
->Level selection/World Map! Some spells may only be gotten in particular levels, but you don't yet have the ability to get them until later. There may be multiple paths through a level.
User avatar
Mogri
Super Slime
Posts: 4669
Joined: Mon Oct 15, 2007 6:38 pm
Location: Austin, TX
Contact:

Post by Mogri »

The world map is planned -- that's what I meant by Zelda gameflow. I don't know if you played the demo, but spells are now items that you pick up and you need to have unlocked them first. There might be some puzzles that are beatable without a certain spell, but easier when you get it -- and others that have secret exits, like in Super Mario World, so you have to play them again once you've unlocked the spell.

I like the idea of the collie as a customizable pet/familiar. Maybe it can grow and learn new tricks. I have this idea of it being like your dog in Secret of Evermore, helping you find secrets on the world map.

SSR is the one I'm leaning towards right now (though I wasn't sure if you were still interested in MM, Red -- we'll talk), but I'm interested in seeing what you're interested in. I do hope to complete all of these projects at some point.
User avatar
Shizuma
Slime Knight
Posts: 257
Joined: Mon Mar 10, 2008 11:11 am
Location: Toronto, ON

Post by Shizuma »

Sheep Rancher was just about my favorite game at the time so it has to be Super Sheep Rancher! :o
User avatar
RMZ
King Slime
Posts: 1697
Joined: Tue Oct 16, 2007 12:39 am
Contact:

Post by RMZ »

And if you do pick Super Sheep Rancher, I already have Rancher Sam's sprites done if you'd like to use him. As a matter of fact, I could do all the graphics for you if you wanted.
User avatar
Blue Train
Metal Slime
Posts: 350
Joined: Tue Oct 23, 2007 11:38 pm

Post by Blue Train »

i picked darkmoor because id love to see how you might imply battle script in it if that actually happens. also its just all around fun!
Blip.
<a href="http://bluepxl.com" target="_blank"><img src="http://bluepxl.com/bluepxl.png" border="0" alt=""></a>
User avatar
camdog
Gameathon 2009 Winner
Posts: 194
Joined: Sun Oct 21, 2007 12:04 am

Post by camdog »

Darkmoor Beckons, no doubt. Darkmoor Dungeon was great fun, and I'd love to see more of that gameplay, hopefully with a neat story wrapped around it.
Post Reply