Submitted for your retroly amusement...

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Bob the Hamster
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Submitted for your retroly amusement...

Post by Bob the Hamster »

<img src="http://hamsterrepublic.com/screen/bobvga.png">
Submitted for your retroly amusement, I have ported the ancient <a href="http://gilgamesh.hamsterrepublic.com/wi ... D">Hamster Republic</a> game to freebasic, so it now runs natively in Windows and Linux.

http://HamsterRepublic.com/dl/bobvga-installer.exe

The source code is <a href="http://gilgamesh.hamsterrepublic.com/wi ... er_VGA">in subversion</a>.

I ported it by copying over a bunch of code from the OHRRPGCE, and then mimicking the method that Simon used to originally port the OHR from QuickBasic to <a href="http://gilgamesh.hamsterrepublic.com/wi ... eeBasic</a>
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Newbie Newtype
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Post by Newbie Newtype »

Yeah. I already played it earlier this morning. It was quite a bit of fun, and gave insight as to who Vlad the Hamster was.
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Fenrir-Lunaris
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Post by Fenrir-Lunaris »

Vlad the Hamster is like the mirror universe version of Bob. Deliciously evil!

Also, this was absolutely spiffy to play the first time around. Thank you!
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Only One In All
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Post by Only One In All »

What happened to the sound effects? Some of Bob and Vlad's voices are higher pitched now while the rest is still normal. Other than that, it was good retroy amusement. :P

EDIT: I think this is a bug, but I can't place dirt when editing Bob's levels, but I can with Vlad's.
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Bob the Hamster
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Post by Bob the Hamster »

Lonely Rolling Star wrote:What happened to the sound effects? Some of Bob and Vlad's voices are higher pitched now while the rest is still normal. Other than that, it was good retroy amusement. :P
The old QB/ASM sound code could select the frequency with which it played bac a VOC file. The new sound code plays ogg files but can't alter their frequency. I could probably go back and re-convert a few of those files to better match the original frequency, but it didn't seem worth the effort.
Lonely Rolling Star wrote:EDIT: I think this is a bug, but I can't place dirt when editing Bob's levels, but I can with Vlad's.
Oops! Fixed and re-uploaded (wow! that code is a mess!)
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