Almost Voxhumana

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Bob the Hamster
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Almost Voxhumana

Post by Bob the Hamster »

EDIT: obsoleted by <a href="http://hamsterrepublic.com/ohrrpgce/ind ... ml">Actual release!</a>

Almost-final builds of the next version of the OHRRPGCE, Voxhumana are available in http://HamsterRepublic.com/ohrrpgce/archive/

[s]As long as nobody finds anything seriously explodey about them, they will become "officially released" on saturday.[/s]

<a href="http://gilgamesh.hamsterrepublic.com/cg ... d=576">bug 576</a> is sufficiently explodey that we are going to delay voxhumana for a few more days while we gather some information.
Last edited by Bob the Hamster on Mon Jan 21, 2008 7:17 pm, edited 2 times in total.
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Only One In All
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Post by Only One In All »

If you look at msw188's Tales II thread again and look at my screenshots, you might notice that Game for some reason loaded HIS walkabouts into MY game (when run without first quitting Game). Not sure if that's explody, but I think that's kinda like how using enabled debug keys without quitting Game even in games that disable it work. Not sure if that last sentence made sense.
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Post by Bob the Hamster »

Lonely Rolling Star wrote:If you look at msw188's Tales II thread again and look at my screenshots, you might notice that Game for some reason loaded HIS walkabouts into MY game (when run without first quitting Game). Not sure if that's explody, but I think that's kinda like how using enabled debug keys without quitting Game even in games that disable it work. Not sure if that last sentence made sense.
Did the data-mixing happen only once, or does it happen every time you run one RPG, and then run another RPG without exiting game.exe?
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Only One In All
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Post by Only One In All »

Only once so far with msw188's game specifically. Haven't had any other games do that.
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