Review: Space InvadeOHRs

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Spoonweaver
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Review: Space InvadeOHRs

Post by Spoonweaver »

Space InvadeOHRs is basically a clone of the old space invaders game. However, it lacks some thing the ancient game has ( Highscores, blackades, bonus UFOs, etc..). The selling point of this game is that it was made on an engine that shouldn't be able to do this and weeks before the release of this game it couldn't.
The ability to use slices in plotscripting is a big focus of this game. It does a good job showing the player how slices could help with their game making ways.

So lets see, Graphics(as said by James) are ripped straight from vikings of midgard, so I can't really give the game points for that.
Storyline is well, man I just tried to imagine a storyline involving that squid faced sorcerer murdering wave after wave of heroes.. that would be cool. However, there's no storyline at all, o well.
Gameplay is pretty good, if not great, but It doesn't really live up to the old space invaders game.
Music was lacking.
Enjoyment was pretty high, but only for like 3-4 minutes.


Overall I'd give the game a 2 out of 10
Attachments
This is basically the whole game, so I saw no point in making more screenshots.
This is basically the whole game, so I saw no point in making more screenshots.
invadeohrs_757.png (4.67 KiB) Viewed 2124 times
Last edited by Spoonweaver on Mon Mar 16, 2009 11:29 pm, edited 3 times in total.
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