It's good to be back after a year and a half without posting! I've donwloaded the lastest version and it was

made since the first versions of the engine more 10 years ago ais incredible!
Among other things the number of NPCS you can put on a map compared to the previous versions is incomparable! There are almost no bugs anymore and you can do so much things with the menus and the slice collections!
I came back because, as always, I have a question about slice collection and buffering. My problem is the following: I loaded a slice collection as usual with the load collection command and a global variable but when I want to close it down using the clear string command it doesn't work.
I need a command which is a like find menu ID but for slice collection. Let me explain the command/ lines of command would check is the collection is on screen and return true if it is. Then thanks to global variables, I could take control of the slice collection again.
It would allow me to make appear/launch the 'shop slice collection' on a script and making it disappear using the clear string function on another one. Just like you would do with a menu! Is there a way to do that?
Another point( may be linked to my problem) is that when I put my slice collection on screen (slice collection 13) I also had another one: slice collection 3 on screen. Slice collection 13 is for customized shop menu and slice collection 3 is for a statut handmade menu (with HP & MP bar and a portait)
That would be great if I could have those two launched at the same time. The problem is likely to be with the buffer. If I remember correctly the buffer can't memorise more than one string at a time. Of course I'm using different globlal variables to manipulate my slice collections. Does that help?
Thanks for the help!