Need some help testing a Windows/Mac fix

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Bob the Hamster
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Need some help testing a Windows/Mac fix

Post by Bob the Hamster »

Remember that bug where if you used "Distribute Game" to export a Mac App bundle from Windows, the app wouldn't work on Mac?

Notice how I used the past tense?

I fixed it for the latest nightly build. I was able to test exporting from a Windows VM and running the app in a Mac VM, but I would really appreciate some testing from people who have real Windows and Mac machines.

If you have a Windows computer, could you please test exporting your game to Mac using the latest nightly wip build, and post here.

If you have a Mac computer, could you please test any mac app zip files that people post here. Thank you!
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