Remember that bug where if you used "Distribute Game" to export a Mac App bundle from Windows, the app wouldn't work on Mac?
Notice how I used the past tense?
I fixed it for the latest nightly build. I was able to test exporting from a Windows VM and running the app in a Mac VM, but I would really appreciate some testing from people who have real Windows and Mac machines.
If you have a Windows computer, could you please test exporting your game to Mac using the latest nightly wip build, and post here.
If you have a Mac computer, could you please test any mac app zip files that people post here. Thank you!
Need some help testing a Windows/Mac fix
Moderators: Bob the Hamster, marionline, SDHawk
- Bob the Hamster
- Lord of the Slimes
- Posts: 7660
- Joined: Tue Oct 16, 2007 2:34 pm
- Location: Hamster Republic (Ontario Enclave)
- Contact:
- The Wobbler
- A Scrambled Egg
- Posts: 2817
- Joined: Mon Oct 15, 2007 8:36 pm
- Location: Underwater
- Contact:
Re: Need some help testing a Windows/Mac fix
Here's a couple of horses build on Windows:
http://superwalrusland.com/test/horse-mac.zip
http://superwalrusland.com/test/horse-mac-32bit.zip
http://superwalrusland.com/test/horse-mac.zip
http://superwalrusland.com/test/horse-mac-32bit.zip