Wobbler: yes, longer item descriptions are already requested, so you can pick something else. Item graphics would be doable, I'd certainly love to see that myself.
Idontknow: Great. And longer item descriptions is probably one of the first I'll tackle.
Spoonweaver: just the shipping? (If one is made it could be shipped around every two years.)
kylekrack: yes, audio needs attention!
Nathan: That's a really interesting and useful request, but not sure about details.
I do want to allow equipment in slots other than Weapon to add attacks to the battle menu. In fact I wanted the attack to vary by which slot it's in (e.g. "Weapon attack", "<slot1> attack"). Then one concern is how to add it to the menu. I was thinking that the Weapon Attack option would get copied automatically for each equipment with an attack. And no copies at all if even the "weapon" doesn't have one. Problem with this is little control over ordering, and can't sensibly override attack name (e.g. to "Offhand").
By your proposal, that's something you'd accomplish only by editing hero data, and you could allow it on a hero-by-hero basis, which is interesting. But the disadvantages are that the equip will do the same attack in any slot it's equipped to (but it's pretty likely that you'd want a weaker version for the offhand attack, etc), and you'd need to edit the battle menu of every hero, it won't work by default (more of a problem if the attack did vary by slot).
I guess it's feasible (but a good idea?) that the hero battle menu editor could have both a "Equipment attacks" option (which gets copied) and separate "Weapon attack", "Slot1 attack", etc. (But using both in the same menu wouldn't make sense).
I wanted to make stat bonuses, elemental resists, equipped tags and "Who can equip?" also vary by which slot it's equipped in, so attacks should be consistent with that. I've talked about this before a few times.
Kinda getting offtrack, I'm imagining...
Code: Select all
Name: Shield
(...)
==Equipment==
Equippable as: Offhand/Back
Who Can Equip?
Stat Bonuses... DEF+2, SPD-1
Elemental Resists...
Set tag if equipped: none
=Equipped as Offhand=
Attack: 2 Shield bash
(Add new override) # Menu with options "Stat Bonuses", "Set tag", "Who can equip", etc
=Equipped as Back=
Attack: 4 Turtle
Stat Bonuses... DEF+1
(Add override)
=(Add equip slot override)=
But the whole point of these requests is that I can't say "I plan to implement that eventually" and put it off. I won't implement all of the above now, which is far more work, but just the request.