Sorry about that. hm.
Breakout - putting it second due to breaking some new ground in ohr horror as a concept
Witch - the random battles and little things like story being a bit too loose, kind of drag down exp for me
Pumpkin - at first i used sword to take things, used sword on key, couldn't get out of first cave as it destroyed the key. hit detection is really off, but i love the concept here so this is all an excuse to put the games in some kind of order. and a correction: have been told this is actually gondola, used to think spurdo was catch-all term for every mutation