16-color graphics limit would be raised in dwimmercrafty??

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reno45xx
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16-color graphics limit would be raised in dwimmercrafty??

Post by reno45xx »

Just wondering how far the progress is at this moment ;) Any news?
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Idontknow
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Post by Idontknow »

Sorry bruh we're already past dwimmercrafty.
Working as intended!
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Bob the Hamster
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Post by Bob the Hamster »

Yes, dwimmercrafty was superseded by etheldreme, which is the current stable release.

The 16 color limit on sprites has not been lifted, but I know that tmc is working on some of the related changes that will have to be done fore that can happen (new sprite browser, new graphics lump format)

He has started writing about it in this thread here https://www.slimesalad.com/forum/viewtopic.php?t=7622

But I still have no idea how long it will be before the 16 color limit is lifted.
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Post by TMC »

We're definitely most of the way to raising the 16 colour limit, although there are a few significant things left to do: replace the palettes file format (easy), and change the user interface and displays in the sprite editor, sprite import menus and palette selection menu. It's very likely it'll be done this month!
Last edited by TMC on Sun Feb 04, 2018 6:30 pm, edited 1 time in total.
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sheamkennedy
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Post by sheamkennedy »

TMC wrote:It's very likely it'll be done this month!
That's awesome to hear!
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